AI NPCs
GeneralEnemy · AI
2 patcheslast touched 1mo ago▼ -1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ≈🐛Bug fixreaction time
AI NPCs now shoot the player immediately upon regaining visibility, removing an unnatural delay.
Fixed AI not shooting immediately after regaining visibility
- ≈🐛Bug fixstate stability
Fixed rare issues where AI would become idle or unresponsive when the player was in an unreachable area.
Fixed AI getting stuck in idle state or unresponsive due to unreachable last known position
- ▼🐛Bug fixwall penetration
AI NPCs in the Midnight Sapphire Hotel can no longer locate players through walls, improving stealth viability.
Fixed wall-hack behavior