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Gray Zone Warfare
Gray Zone Warfare
ActionMassively MultiplayerSimulation
MADFINGER Games, a.s. · MADFINGER Games, a.s.·$39.99
Apr 16, 2026 · 4mo ago

Patch 0.4.1.0 Now Live - Changelog

AI summary3mo

Patch 0.4.1.0 focuses on improving combat lethality by adjusting bullet penetration and ricochet mechanics, alongside numerous AI, UI, and technical bug fixes.

Images © Gray Zone Warfare via Steam

Buffs2

  • Ammo
    • Bullet penetration is now more consistent regardless of the impact angle, increasing overall lethality.
    • Bullets are less likely to ricochet off penetrable surfaces like armor or bone, ensuring well-placed shots deal intended damage.

Nerfs1

  • EconomyVulture:Vulture's stock is now correctly limited by the player's reputation level.All itemsReputation limited

Bug fixes8

  • AI NPCs
    • AI NPCs now shoot the player immediately upon regaining visibility, removing an unnatural delay.
    • Fixed rare issues where AI would become idle or unresponsive when the player was in an unreachable area.
  • WeaponryZeroing:Fixed issues where scope zeroing would reset after exiting ADS or was unavailable for certain scopes.
  • Inventory & UI
    • Wallet:Resolved a crash/error occurring when organizing uneven money stacks in wallets.
    • Backpack:Fixed several bugs regarding item movement and accessibility when using backpacks inside other containers.
    • Blood Indicator:The blood level indicator now correctly reflects the player's actual blood level while bleeding.
  • Map
    • Tiger Bay Mall:Removed an invisible collision barrier near Tiger Bay Mall (196, 129) to improve movement.
    • Midnight Sapphire Hotel:Fixed a geometry leak in the Midnight Sapphire Hotel that allowed bullets to pass through the staircase.

Other changes1

  • WeaponryShotgun:Reduced excessive hit reactions when targets are shot with shotgun buckshot for better realism.

subjects affected (6)

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How did this patch land?
🔗
official notes
Gray Zone Warfare · Apr 16, 2026

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Patch history

see all 11

  1. Hotfix 0.4.7.2 Now Live - ChangelogAug 18, 2026 · 3d

    Hotfix 0.4.7.2 focuses on UI stability, onboarding visibility, and task item clarity within the tutorial and early onboarding flow.

  2. Hotfix 0.4.7.1 Now Live - ChangelogJul 29, 2026 · 3w

    Hotfix 0.4.7.1 addresses a movement bug, a texture issue with a morale patch, and a server crash when joining custom servers.

    +1
  3. Server Fix Now Live - ChangelogJul 28, 2026 · 3w

    A server-side hotfix addressing a UI lock issue in the new tutorial.

  4. Hotfix 0.4.5.2 Now Live - ChangelogJul 2, 2026 · 1mo

    Hotfix 0.4.5.2 addresses critical character state bugs and server stability.

  5. Hotfix 0.4.5.1 Now Live - ChangelogJun 27, 2026 · 1mo

    Hotfix 0.4.5.1 addresses a critical issue with task markers and accessibility in the Task List.

  6. Hotfix 0.4.3.1 Now Live - ChangelogMay 22, 2026 · 3mo

    Hotfix 0.4.3.1 addresses a critical soft-lock issue related to item shortcuts and fixes several bugs with the Long-Term Contract system, including a progress reset for affected contracts.

    +11
  7. Hotfix 0.4.0.3 Now Live - ChangelogApr 9, 2026 · 4mo

    Hotfix 0.4.0.3 focuses on backend database optimizations and the addition of morale patches for a Twitch Drops campaign.

  8. Hotfix 0.4.0.2 Now Live - ChangelogApr 8, 2026 · 4mo

    Hotfix 0.4.0.2 focuses on backend preparations for upcoming patches with no direct gameplay changes.

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