Patch 0.4.1.0 focuses on improving combat lethality by adjusting bullet penetration and ricochet mechanics, alongside numerous AI, UI, and technical bug fixes.
Images © Gray Zone Warfare via Steam
▲Buffs2
- Ammo
- Bullet penetration is now more consistent regardless of the impact angle, increasing overall lethality.
- Bullets are less likely to ricochet off penetrable surfaces like armor or bone, ensuring well-placed shots deal intended damage.
▼Nerfs1
- EconomyVulture:Vulture's stock is now correctly limited by the player's reputation level.All items→Reputation limited
✚Bug fixes8
- AI NPCs
- AI NPCs now shoot the player immediately upon regaining visibility, removing an unnatural delay.
- Fixed rare issues where AI would become idle or unresponsive when the player was in an unreachable area.
- WeaponryZeroing:Fixed issues where scope zeroing would reset after exiting ADS or was unavailable for certain scopes.
- Inventory & UI
- Wallet:Resolved a crash/error occurring when organizing uneven money stacks in wallets.
- Backpack:Fixed several bugs regarding item movement and accessibility when using backpacks inside other containers.
- Blood Indicator:The blood level indicator now correctly reflects the player's actual blood level while bleeding.
- Map
- Tiger Bay Mall:Removed an invisible collision barrier near Tiger Bay Mall (196, 129) to improve movement.
- Midnight Sapphire Hotel:Fixed a geometry leak in the Midnight Sapphire Hotel that allowed bullets to pass through the staircase.
◆Other changes1
- WeaponryShotgun:Reduced excessive hit reactions when targets are shot with shotgun buckshot for better realism.
subjects affected (6)
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Patch history
- →Hotfix 0.4.5.2 Now Live - ChangelogJul 2, 2026 · 5d
- →Hotfix 0.4.5.1 Now Live - ChangelogJun 27, 2026 · 1w
- Hotfix 0.4.3.1 Now Live - ChangelogMay 22, 2026 · 1mo+1−1→
- →Hotfix 0.4.0.3 Now Live - ChangelogApr 9, 2026 · 2mo
- →Hotfix 0.4.0.2 Now Live - ChangelogApr 8, 2026 · 3mo
- Hotfix 0.4.0.1 Now Live – ChangelogApr 2, 2026 · 3mo+4−1→
- Hotfix 0.4.0.0 Preview (1) Now Live – ChangelogMar 28, 2026 · 3mo+1→
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