L1
LAS-17 Double-Edge Sickle
WeaponPrimary · Energy · High-Risk
1 patcheslast touched 15mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▼📊Numeric0-25% heatarmor penetrationAP3→AP2
Initial heat range now has lower armor penetration, requiring the weapon to heat up to deal more damage to armored targets.
numeric
- ▲📊Numeric51-90% heatdamage55→70
Damage increased at mid-to-high heat levels to reward players for managing the weapon's temperature.
numeric
- ▼📊Numeric51-90% heatself-damage10→20 damage/s
Self-damage increased at mid-to-high heat, increasing the risk of maintaining high damage output.
numeric
- ▲📊Numeric91%+ heatarmor penetrationAP3→AP4
Maximum heat now grants higher armor penetration, making it significantly more powerful against heavy targets.
numeric
- ▲📊Numeric91%+ heatdamage55→70
Damage increased at maximum heat to further emphasize the high-risk, high-reward nature of the weapon.
numeric
- ▲📊Numericstarting magazines1→2
Increased starting magazine count for better initial sustainability.
numeric
- ▲📊Numericspare magazines2→3
Increased spare magazine count to allow for more sustained combat.
numeric