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HELLDIVERS™ 2
HELLDIVERS™ 2
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Arrowhead Game Studios · PlayStation Publishing LLC·$39.99
Feb 11, 2025 · 18mo ago

PATCH 01.002.103

AI summary3mo

This patch focuses on rebalancing the LAS-17 Double-Edge Sickle's armor penetration and risk/reward heat mechanics, restricting ammo synergies for the GP-31 Ultimatum, and fixing a critical scope misalignment bug.

Buffs6

  • LAS-17 Double-Edge Sickle
    • 51-90% heat:Damage increased at mid-to-high heat levels to reward players for managing the weapon's temperature.5570
    • 91%+ heat:Maximum heat now grants higher armor penetration, making it significantly more powerful against heavy targets.AP3AP4
    • 91%+ heat:Damage increased at maximum heat to further emphasize the high-risk, high-reward nature of the weapon.5570
    • Increased starting magazine count for better initial sustainability.12
    • Increased spare magazine count to allow for more sustained combat.23
  • Integrated Explosives ArmorFixed an issue where the armor passive would sometimes fail to trigger.

Nerfs3

  • LAS-17 Double-Edge Sickle
    • 0-25% heat:Initial heat range now has lower armor penetration, requiring the weapon to heat up to deal more damage to armored targets.AP3AP2
    • 51-90% heat:Self-damage increased at mid-to-high heat, increasing the risk of maintaining high damage output.1020 damage/s
  • GP-31 UltimatumNo longer benefits from Hellpod Optimization Booster or Siege Ready armor passive, reducing the ease of accessing extra ammunition.InfluencedRemoved

Bug fixes2

  • General WeaponsADS:Fixed a bug where the scope aim-center was misaligned with the projectile's fire trajectory.
  • B-100 Portable HellbombFixed an issue where the backpack could be accidentally armed when entering the FRV.

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
HELLDIVERS™ 2 · Feb 11, 2025

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Patch history

see all 57

  1. Devoid of Liberty: 7.0.1Aug 17, 2026 · 5d

    Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

  2. Machinery of Oppression: 6.3.1Jul 7, 2026 · 1mo

    Patch 6.3.1 focuses on stability improvements, resolving several crashes related to vehicle customization and mission hosting, and fixing voice chat and matchmaking bugs.

  3. Machinery of Oppression: 6.2.6Jun 9, 2026 · 2mo

    Hotfix 6.2.6 focuses on improving upscaling image quality and addressing stability and graphical issues related to resolution scaling.

    +1
  4. Machinery of Oppression: 6.2.3May 6, 2026 · 3mo

    A small update focusing on reverting and correcting armor and health values for the Hive Guard.

    +23
  5. Machinery of Oppression: 6.2.2Apr 28, 2026 · 3mo

    Major durability overhaul for Exo Suits, significant buffs to CQC sidearms and sentries, and a widespread increase in 'durable damage' for almost all enemy types to better challenge vehicles.

    +338
  6. Machinery of Oppression: 6.1.1Mar 25, 2026 · 5mo

    A small update focusing on crash fixes, a critical reload bug for the SMG-72 Pummeller, and visual improvements to fog and storm lighting.

    +1
  7. Machinery of Oppression: 6.1.0Mar 17, 2026 · 5mo

    Introduces the Illuminate faction, new 'Destroy Exospire' missions, and significant balancing buffs to several stratagems and sidearms.

    +151
  8. Machinery of Oppression 6.0.3Feb 10, 2026 · 6mo

    A focused update increasing the demolition power of the C4 Pack and addressing several stability and weapon-related bugs.

    +3

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