Leviathan
GeneralEnemy · Boss
2 patcheslast touched 11mo ago▲ +5
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲🎯Behaviorragdoll/impulse
Leviathans no longer cause ragdolling and deal reduced impulse damage to vehicles, making them less disruptive.
Reduced CC
- ▲📊Numericspawn rate—→Lower
Adjusted spawn rates to reduce the number of Leviathans encountered per mission.
Reduced frequency
- ▲📊NumericTarget Lockingshot delay—→1s increase s
Added an additional 1 second delay between shots for target locking, giving players more time to react.
Slower attack speed
- ▲🔁ReworkCannonsdestructibilityIndestructible→Destructible
Leviathan cannons can now be destroyed, providing a new tactical way to neutralize them.
New weak point
- ▲✨NewAttackwarning indicator—→Added
Leviathans now mark targets with light a few seconds before firing, providing a fair warning to players.
Light marker