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HELLDIVERS™ 2
HELLDIVERS™ 2
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Arrowhead Game Studios · PlayStation Publishing LLC·$39.99
Jun 24, 2025 · 11mo ago

Patch 01.003.104

AI summary2w

A small update focusing on weapon bug fixes and significant nerfs to Leviathans to improve manageability.

Buffs8

  • General Weapons
    • Fixed an issue where weapons were unable to fire after using a stim while operating a mounted weapon.
    • Fixed weapon grip and melee attack issues that occurred after using stims or emotes.
  • Leviathan
    • Leviathans no longer cause ragdolling and deal reduced impulse damage to vehicles, making them less disruptive.
    • Adjusted spawn rates to reduce the number of Leviathans encountered per mission.Lower
    • Target Locking:Added an additional 1 second delay between shots for target locking, giving players more time to react.1s increase s
    • Cannons:Leviathan cannons can now be destroyed, providing a new tactical way to neutralize them.IndestructibleDestructible
  • General Systems
    • Fixed a bug where mission items would disappear upon entering vehicles.
    • Fixed an issue where chat interactions caused unintended weapon switches while using mounted weapons, emotes, or victory poses.

Nerfs1

  • P-92 WarrantBullets no longer penetrate targets when ricocheting, bringing behavior in line with intended design.YesNo

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
HELLDIVERS™ 2 · Jun 24, 2025
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Patch history

see all 54

  1. Machinery of Oppression: 6.2.3
    May 6, 2026 · 2w
    +23
  2. Machinery of Oppression: 6.2.2
    Apr 28, 2026 · 3w
    +338
  3. Machinery of Oppression: 6.1.1
    Mar 25, 2026 · 1mo
    +1
  4. Machinery of Oppression: 6.1.0
    Mar 17, 2026 · 2mo
    +151
  5. Machinery of Oppression 6.0.3
    Feb 10, 2026 · 3mo
    +3
  6. Into the Unjust: 5.0.2
    Jan 22, 2026 · 4mo
    +4
  7. Into the Unjust: 4.1.2
    Nov 18, 2025 · 6mo
    +31
  8. Into the Unjust: 4.1.1
    Nov 4, 2025 · 6mo
    +5

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