A small update focusing on weapon bug fixes and significant nerfs to Leviathans to improve manageability.
▲Buffs8
- General Weapons
- Fixed an issue where weapons were unable to fire after using a stim while operating a mounted weapon.
- Fixed weapon grip and melee attack issues that occurred after using stims or emotes.
- Leviathan
- Leviathans no longer cause ragdolling and deal reduced impulse damage to vehicles, making them less disruptive.
- Adjusted spawn rates to reduce the number of Leviathans encountered per mission.→Lower
- Target Locking:Added an additional 1 second delay between shots for target locking, giving players more time to react.→1s increase s
- Cannons:Leviathan cannons can now be destroyed, providing a new tactical way to neutralize them.Indestructible→Destructible
- General Systems
- Fixed a bug where mission items would disappear upon entering vehicles.
- Fixed an issue where chat interactions caused unintended weapon switches while using mounted weapons, emotes, or victory poses.
▼Nerfs1
- P-92 WarrantBullets no longer penetrate targets when ricocheting, bringing behavior in line with intended design.Yes→No
subjects affected (4)
tap to see balance history
Patch history
- Machinery of Oppression: 6.2.3May 6, 2026 · 2w+2−3→
- Machinery of Oppression: 6.2.2Apr 28, 2026 · 3w+33−8→
- Machinery of Oppression: 6.1.1Mar 25, 2026 · 1mo+1→
- Machinery of Oppression: 6.1.0Mar 17, 2026 · 2mo+15−1→
- Machinery of Oppression 6.0.3Feb 10, 2026 · 3mo+3→
- Into the Unjust: 5.0.2Jan 22, 2026 · 4mo+4→
- Into the Unjust: 4.1.2Nov 18, 2025 · 6mo+3−1→
- Into the Unjust: 4.1.1Nov 4, 2025 · 6mo+5→
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