Gameplay tweaks and numerous fixes across multiple heroes, with notable balance touches to Paladin, Marksman, Nomad, Shaman, and general quality-of-life improvements.
▲Buffs5
- Paladin
- Blessed Shields:Blessed Shields no longer slow Paladin with Steel Shields equipped.→no reduction on Steel Shields
- Life Overflowing:Life Overflowing drops randomly fixed and stacking corrected.→randomized drop fix + stacking
- Shaman
- Totemic Awakening:Totemic Awakening caps attack speed but keeps damage progression.→maximum attack speed capped
- Fissure:Fissure enlarged by 50% for bigger reach.→size increased by 50%
- Storm Totem:Storm Totem range boosted to cover more allies/enemies.→increased
✚Bug fixes8
- MarksmanTerritorial Offense:Territorial Offense no longer crashes when Mercenary is involved.→Fixed crashing with Mercenary
- NomadDesert Endurance:Desert Endurance proccing only on hitting an enemy, fixing unintended procs.→procs only on hit
- ShamanTotems:Totems fixed to use correct ability IDs.→Fixed wrong ability IDs
- General fixes
- Resolved a network crash caused by missing argument in async effect.→Fixed a network crash caused by async effect lacking an argument
- Flashing ability frames fixed for clearer UI.→Fixed flashing ability frames
- Abilities function correctly in online play.→Fixed using abilities not working online
- DoT damage numbers display correctly without compression artifacts.→Fixed DoT damage number compression
- HC death-exploit related to vote reset after death fixed.→Fixed possible death exploit in HC
◆Other changes7
- GeneralShadow Boss room monster level lowered to ease early encounters.→Lowered
- Ability binding
- Ability binding to one button enabled to simplify controls; mouse extras can simulate other inputs.→Can bind all abilities to 1 button
- Mouse extra buttons can be bound to simulate other inputs for easier control.→Mouse extra buttons support
- MarksmanExplosives Technician:Explosives Technician's projectile type now transitions from grenades to missiles as points reach 10.0-10 points→0-10 points to grenades, then missiles
- PaladinSteel Shields:Steel Shields now deal Lightning damage instead of Physical.Physical→Lightning
- Shaman
- Earth Totem:Earth Totem visuals streamlined for clarity.→optimized visuals
- Chieftain's Rage:Chieftain's Rage now uses Rock Fragments as a trigger.→triggered by Rock Fragments points
subjects affected (7)
tap to see balance history
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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