General balance and system updates across multiple heroes with fixes to combat mechanics and UI, plus some item and drop rate adjustments.
✚Bug fixes11
- Nomad
- Rupture:Rupture now correctly procs as intended.→Fixed
- Body Double:Traveler interactions for Body Double and player traveler corrected.→Fixed
- VikingRecovery:UI display for Recovery and Futile Aggression corrected.→Fixed
- Piratepirate procs:Explosive shots and kneecap procs now require proper talent points.→Fixed
- RedneckBear trap:Bear trap speed behavior corrected.→Fixed
- Paladin
- Life Overflowing:Life Overflowing and Warrior of Light calculations corrected.→Fixed
- Lightning Fury:Lightning Fury no longer scales with Thor's Fury miscalculation.→not scaling with Thor's Fury
- Fixes
- Piercing tick rate corrected to match intended behavior.
- Weapon randomization now respects class relevance.
- HUD skill borders corrected to proper indices.
- Block value display corrected.
◆Other changes24
- General
- Normal difficulty now increases the drop rate of Superior and Rare items.→Buffed
- The damage calculation for abilities has been completely redesigned.→Re-wrote
- Devil Shrine grants stronger buffs and debuffs than before.→Increased
- Rune drop tiers now have higher minimums to align with game progression.→Adjusted by tier
- Non-satanic loot has a better chance to be class-usable.→Increased
- Loadout icons were enhanced for clarity.→Improved
- A distinct sound now plays when mana globes are picked up.→Added unique sound
- Inventory compare UI removed; stats now show in green in the statistics panel.→Removed
- Mouse-based movement keybind added for easier control.→Mouse keybind
- Special dungeon unlocks persist on the server state.→Server state
- Inventory interface was significantly enhanced for usability.→Significantly improved
- Bleed visual intensity reduced on enemies.→blood amount reduced
- Talents scaling on mythic items is reduced.→nerfed
- ShamanShaman elemental alignment changed to magic to address elemental balance issues.→magic
- PirateLand Ahoy:Land Ahoy now fires three cannon balls per target, increasing area damage.→3 Cannon Balls to each target
- Redneck
- Pipe Bombs:Pipe Bombs gain stun effect on hit.→stun enemies
- Pickup Truck:Molotovs rebalanced to use Pickup Raid damage values.→Pickup Raid damage
- Pickup Raid:Pickup Raid attack speed increased.→boosted
- Paladin
- Life Overflowing:Overflowing stacks capped at 3 with proccing threshold adjusted to above 75% health.→3
- Mending Aura:Healing aura scales with max health rather than a flat value.→player max health
- Infusion Righteousness:Infusion Righteousness now uses a different calculation formula.→Changed
- Infusion Righteousness:Armor reduction effect removed from Infusion Righteousness.→Removed
- Divine Storm:Divine Storm provides brief damage reduction when active.→20% for 2s
- Steel Shields:Masking strength of Steel Shields is increased.→increased
subjects affected (8)
tap to see balance history
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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