Patch 123 introduces a variety of QoL tweaks, rune additions, balance nudges across several heroes, and fixes with visual improvements and new unique item art.
✚Bug fixes4
- Arcane FuryArcane Fury:Resolved an issue where Arcane Fury did not trigger as intended.
- Demon SlayerWeapon Balance:Armor break from Demon Slayer's weapon balance now applies correctly.
- White MageCurse:Curse percentage display corrected to sensible values.→crazy %
- AmazonRebound:Rebound behavior fixed to align with intended mechanics.
◆Other changes13
- General
- Mana cost scaling reduced across the roster to ease early/mid-game resource pressure.→- lowered
- Trap damage was reduced to lessen trap-based encounters' intensity.→- lowered
- Odin's Battlespear received unique artwork to distinguish it visually.→Odin's Battlespear
- Potions can no longer be crafted from legendaries/mythics in crafting recipes.→potions removed
- Gul rune provides mana sustain by granting 0.2% mana per hit.→0.2% mana per hit %
- Zod rune provides life sustain by granting 0.2% life per hit.→0.2% Life per hit %
- Set bonuses now require one fewer complete set to activate, with Tal's excluded from this rule.→-1 set completeness for effects (Except Tal's)
- Combat text now staggers/pushes away other texts for clearer readability.→smarter; pushes away other combat texts
- VikingWhirlwind:Whirlwind visuals enhanced and compatibility with Steam skins restored.→improved
- Lancer
- Stand United:Stand United becomes a toggle without a cooldown, changing its usage pattern.→Removed
- Glory:Glory duration increased to 6 seconds for longer uptime.→6 seconds s
- PirateExplosive Barrel:Barrel damage scales with projectiles fired at it, integrating projectile damage into the barrel's total damage.→independent talent; projectile adds damage
- Odin's BattlespearOdin's Battlespear now has unique artwork to differentiate it visually.→Added unique art
subjects affected (9)
tap to see balance history
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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