Beta 128 patch focuses on general improvements, numerous bugfixes across classes, and some stat adjustments including a significant damage boost from Overwhelming Power and various balance tweaks.
▲Buffs7
- GeneralOverwhelming Power now deals triple damage.0→3x
- PaladinHoly Nova:Holy Nova now pulls enemies correctly, improving crowd control.→pulls enemies correctly
- ShamanFire Totem:Fixed Fire Totem being invisible; it now appears properly.→visible
- MarksmanSet Effect:Set Effect now also deals splash damage.→deals splash damage
- AmazonOdin's Battle Maiden:Odin's Battle Maiden maintains spearnage for its duration instead of dropping early.→keeps spearnage for its duration
- DemonspawnOssification:Ossification grants a shield scaled to max HP.→gains shield based on max hp
- VikingSet Bonus:Viking set bonus increases Whirlwind radius by 25%.→increases by 25% units
▼Nerfs1
✚Bug fixes6
- HydraHydra:Hydra projectile no longer causes crashes.→fixed
- PyromancerThird-Degree Burns:Fixed Third-Degree Burns (no numeric value specified) and toned down Flame Shield.
- Shield LancerKnight tree:Fixed Knight tree damage loads since reconstruction.
- Demon SlayerArmor Penetration:Fixed double armor penetration bug.
- Necromancer
- Cursed Ground:Fixed Cursed Ground and Poison Nova damage load issues.
- Poison Nova:Fixed Cursed Ground and Poison Nova damage load issues.
◆Other changes6
- General
- Mana and HP regeneration no longer drop while in combat.no longer drops in combat→no longer drops in combat
- Shrine buffs now refresh only if a stronger or equal buff exists; identical buffs refresh duration.N/A→N/A
- Updated Training Dummy artwork for better clarity.N/A→Re-worked Training Dummy art
- Finished two runewords: Mjolner and Sovereignty.→Mjolner and Sovereignty completed
- PyromancerFlame Shield:Flame Shield duration reduced (toned down) to balance Pyromancer’s burst.
- VikingWhirlwind:Increased/Reduced tickrate to balance wind-up damage over time.
subjects affected (12)
tap to see balance history
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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