Patch 6.0.4 restores migrated market items, resets mercenary talents, and patches numerous fixes and balance tweaks across items, zones, and classes with general quality improvements.
▲Buffs6
- Attack hitboxAttack hitbox size adjusted to reliably reach enemies.variable→fixed
- Zone levels - Eternal Battlefield / Fallen Inoya / Sheep Level / Ruby GardenBuffed several zone levels: Eternal Battlefield, Fallen Inoya, Sheep Level, and Ruby Garden.→buffed
- Poison enemiesFixed poison enemies applying poison on hit correctly.incorrectly applied→correctly applied
- Shield LancerSpiked Shields:Spiked Shields now stack honed defenses when an enemy is hit.not stacking→stacking honed defenses
- Pyromancer
- Fire Enchant:When Fire Enchant is active, ignite now procs from all fire damage sources.active only on primary fire→ignite procced from all fire damage sources
- Scorching Aura:Increased Scorching Aura area of effect.→increased
▼Nerfs2
- Mirror of the player (Memory of Mevius fight)Fixed Mirror of the player ticking insane damage in Memory of Mevius fight.insane→normal
- Reroll charm (Satanic+ charms)Reroll charm affecting Satanic+ charms now disabled.works→does not work anymore
✚Bug fixes2
- WormholeWormhole scores wiped due to scaling not functioning correctly.bugged→fixed
- On-hit effectsFixed issues with on-hit effects and life/mana steal procs triggering incorrectly.buggy→fixed
◆Other changes17
- Market items restoration
- Market items that disappeared during migration have been returned.→Restored
- Market item availability restored after migration issue.→Restored
- Mercenary talents reset
- Mercenary talents were reset due to an issue loading them; should behave like new now.→Reset
- Mercenary talents reloaded to a stable default.pre-reset state→default post-reset state
- Valhalla toy bearFixed missing name for Valhalla toy bear; quest can be returned correctly.→Named correctly
- Performance / renderingOptimized some drawing code to improve performance.
- Companion pathingCompanion:Improved companion pathing to follow targets more reliably.improved→improved further
- Journal itemsJournal items now show stats for items.→shows stats
- Mobile resolutionIn-game resolution lowered on mobile to improve performance.→lowered
- Chests and LootpilesChests and Lootpiles now have faster opening animations.→faster
- AOE indicatorAdded AOE indicator to enemy death effects.→added
- Zone level displayOnly 'uber zones' display the zone level marker '???'.→Only uber zones show ???
- Sung Lee's arenaRe-made Sung Lee's arena in Eternal Battlefields with increased enemy density.→re-made
- Heroic item locations in journalAdded missing Heroic locations for various items in journal.→added
- Act 2 zone clutterRemoved clutter from Act 2 zone 1 and zone 5 to improve clarity.→reduced
- Mercenary abilitiesMercenary:Fixed Mercenary Auras not functioning as intended.
- Frozen Orb soundFrozen Orb:Fixed nasty sound when Frozen Orb hits a wall.nasty sound on wall hit→correct sound
subjects affected (24)
tap to see balance history
- Market items restoration2
- Mercenary talents reset2
- Wormhole1
- Mirror of the player (Memory of Mevius fight)1
- Valhalla toy bear1
- Reroll charm (Satanic+ charms)1
- Performance / rendering1
- Companion pathing1
- Attack hitbox1
- Journal items1
- Mobile resolution1
- Chests and Lootpiles1
- AOE indicator1
- Zone level display1
- Zone levels - Eternal Battlefield / Fallen Inoya / Sheep Level / Ruby Garden1
- Sung Lee's arena1
- Heroic item locations in journal1
- Act 2 zone clutter1
- Mercenary abilities1
- Poison enemies1
- Frozen Orb sound1
- On-hit effects1
- Shield Lancer1
- Pyromancer2
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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