Massive balance pass across many heroes with broad stat tweaks, new mechanics, and QoL changes across classes, focused on increasing lethality for several builds and tightening some defenses; patch also adds restoration tickets for item losses since patch 6.0.3.
▲Buffs25
- Leech
- Leech:Leech effectiveness on Hell increased from 25% to 50% to boost sustain in tougher difficulties.25%→50% %
- Leech:Leech effectiveness on Nightmare increased from 60% to 75% for greater life recovery on hard mode.60%→75% %
- Mercenaries
- Mercenaries:Mercenaries scale better with levels, gaining more survivability and offensive/defense stats per level.
- Mercenaries:Mercenaries gain 15 life per level (up from 12.5).→15
- Boss Shrines
- Boss Shrines can now spawn either 8 fallen angel champions that can drop angelic keys, or 8 special Ancients with increased MF.
- Chaos Shrines now drop S-tier items and drop three runes up to Vex; 12 enemies instead of 8 in Chaos Shrines and their packs.
- Marksman
- Vault:Vault damage type changed to physical based on attack damage and cast type changed to attack speed.unknown→physical
- Vault:Vault now targets enemies from longer range and more frequently.
- Homing Rockets:Homing Rockets gain additional projectile per 6 levels.→+1 projectile per 6 levels
- Agility:Agility cooldown reduced to 5 seconds and cast rate changed to attack speed.→5s s
- Arrow Rampage:Arrow Rampage now goes over walls.
- Pirate
- Buckshot:Buckshot can now shotgun, but the damage is reduced; augment now adds 1 extra projectile per 3 points.
- Cannonball:Cannonball now releases 6 shrapnels when exploding.→6
- Torrent:Torrent now activates additional times in the casted spot (1 activation per 5 skill points).→1 per 5 skill points
- Anchor:Anchor lifetime increased by 1 second; travels to cursor position on cast.→1s s
- Anchor Augment:Increased initial anchor travel distance by 40%.→40% %
- Nomad
- Augment:Augment AOE scaling increased from 5% to 10% per point.→10% per point %
- Oasis Aura:Oasis Aura now increases party movement speed by 1% per point.→1% per point %
- Sand Vortex:Sand Vortex cooldown reduced from 12s to 5s.→5s s
- Exo
- Solar:Solar Flare projectiles increased from 1 to 3.1→3
- Solar Dash:Solar Dash gains phasing to go through enemies.→through enemies
- Solar Form:Solar Form pulse scaling increased from 3% to 5%.→5% %
- Astreroid:Astreroid cast range increased from 240px to 320px.240px→320px px
- Blood Moon:Blood Moon cold damage increased from 2.5% to 3%; bleeding from 3% to 4% and cooldown reduced to 10s.2.5%→3% %
- Black Hole:Black Hole cooldown reduced to 7 seconds with boosted intelligence scaling; cast range increased to 320px.→7s s
◆Other changes2
- MarksmanArrow Rain:Arrow Rain cooldown removed; attack speed now governs ability timing.
- Item Restoration TicketsItem Restoration tickets are now open; users can apply for restoration within 14 days (until Oct 31). Limited to items disappeared after Patch 6.0.3; reviews will be conducted to recover lost items.
subjects affected (8)
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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