General Gameplay
GeneralSystem · Bugfixes · Mechanics · Traits
2 patcheslast touched 18mo ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🐛Bug fixprojectile duplicationDuplicating→Fixed
Fixed an issue where Throwing Knives, Axes, Bolts, and Arrows could duplicate upon impact.
Exploit fix
- ▲🐛Bug fixweekly challengesResetting→Fixed
Weekly Challenge progress no longer resets after completion, and challenges are now correctly marked as completed.
Progression fix
- ▲🎯Behaviorregion switchingRestart required→Instant
Region changes now apply instantly without requiring a game restart.
QoL
- ▲📊NumericPoison Cloudsdamagereduced→normal
Fixed an issue where poison clouds created by the player or teammates dealt reduced damage.
bugfix
- ≈📊NumericItem Boxesloot quantity2 items→1 item
Fixed an issue allowing two tools or consumables to be taken from a box without the Packmule trait.
bugfix
- ≈🎯BehaviorSerpent Traitclue pickup timingpre-match→post-match start
Fixed an issue allowing players with the Serpent trait to pick up clues before the match properly began.
bugfix
- ▲🎯BehaviorNecromancer Solo Revivematch persistenceserver close→continue
Fixed an issue where the server would close a match even if a solo player used the Necromancer revive.
bugfix