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General Gameplay

GeneralSystem · Bugfixes · Mechanics · Traits
2 patcheslast touched 18mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Mar 29, 2023Dec 12, 2024Mar 29, 2023 — Update 1.12 - Bug Fixes and Known Issues +2 / -0 (cum +2)Dec 12, 2024 — Update 2.2 – Bug Fixes +2 / -0 (cum +4)
Zoom into one ability:5 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Dec 12, 2024·Update 2.2 – Bug Fixes+2
    • 🐛Bug fixprojectile duplicationDuplicatingFixed

      Fixed an issue where Throwing Knives, Axes, Bolts, and Arrows could duplicate upon impact.

      Exploit fix

    • 🐛Bug fixweekly challengesResettingFixed

      Weekly Challenge progress no longer resets after completion, and challenges are now correctly marked as completed.

      Progression fix

    • 🎯Behaviorregion switchingRestart requiredInstant

      Region changes now apply instantly without requiring a game restart.

      QoL

    • 📊NumericPoison Cloudsdamagereducednormal

      Fixed an issue where poison clouds created by the player or teammates dealt reduced damage.

      bugfix

    • 📊NumericItem Boxesloot quantity2 items1 item

      Fixed an issue allowing two tools or consumables to be taken from a box without the Packmule trait.

      bugfix

    • 🎯BehaviorSerpent Traitclue pickup timingpre-matchpost-match start

      Fixed an issue allowing players with the Serpent trait to pick up clues before the match properly began.

      bugfix

    • 🎯BehaviorNecromancer Solo Revivematch persistenceserver closecontinue

      Fixed an issue where the server would close a match even if a solo player used the Necromancer revive.

      bugfix