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Hunt: Showdown 1896
Hunt: Showdown 1896
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Crytek · Crytek·-60%$15.99
Mar 29, 2023 · 40mo ago

Update 1.12 - Bug Fixes and Known Issues

AI summary1mo

Update 1.12 focuses on extensive bug fixes across AI behavior, gunplay synchronization, UI clarity, and map collision, alongside a list of known issues regarding controller revives and matchmaking.

Images © Hunt: Showdown 1896 via Steam

Buffs5

  • Poison ArrowsDewclaw trait:Fixed an issue where Meathead Leeches were not killed by poison arrows when using the Dewclaw trait.
  • General GunplayImproved synchronization of ammunition amounts to mitigate delayed server updates (reload bug).
  • General Gameplay
    • Poison Clouds:Fixed an issue where poison clouds created by the player or teammates dealt reduced damage.reducednormal
    • Necromancer Solo Revive:Fixed an issue where the server would close a match even if a solo player used the Necromancer revive.server closecontinue
  • General UIFixed several issues regarding sorting options and slot filters in the Equipment and Roster menus.

Other changes10

  • HellhoundsFixed an issue where Hellhounds would repeat their last movement behavior until a Hunter was close enough to attack.
  • Assassinranged attack:Fixed an issue where the Assassin would sometimes fail to launch ranged attacks on Hunters entering or leaving the lair.
  • Trip MinesFixed a bug that allowed Trip Mines to be stacked on top of each other.
  • General GunplayBolts/Arrows:Hitting thrown explosives with bolts or arrows now defuses the projectile instead of launching it at high velocity.high velocity launchdefuse
  • General Gameplay
    • Item Boxes:Fixed an issue allowing two tools or consumables to be taken from a box without the Packmule trait.2 items1 item
    • Serpent Trait:Fixed an issue allowing players with the Serpent trait to pick up clues before the match properly began.pre-matchpost-match start
  • World
    • Extensive fixes to Stillwater Bayou, Lawson Delta, and DeSalle, including blocking unfair peek spots, fixing stuck spots, and correcting floating assets.
    • Fixed incorrect ambience audio for Gold, Neutral, and Sunset times of day in Stillwater Bayou.wrong selectioncorrect
  • General UIFixed incorrect Blood Bond values shown when receiving multiple rewards from Challenges.incorrectcorrect
  • Known IssuesMatchmaking:Occasional 'Something Went Wrong' failures when queuing for missions.

subjects affected (9)

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How did this patch land?
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official notes
Hunt: Showdown 1896 · Mar 29, 2023

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Patch history

see all 96

  1. Update 2.8.0.3 Now LiveJun 17, 2026 · 1mo

    Update 2.8.0.3 focuses on buffing the Uppercut's damage and reserve ammo, alongside several critical stability fixes and trait improvements.

    +3
  2. Update 2.8.0.1 Now LiveJun 11, 2026 · 1mo

    Update 2.8.0.1 restores missing custom Special Long Ammo and addresses community feedback regarding POI density and ammo meta shifts.

    +2
  3. Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 2mo

    Update 2.7.1.2 is a minor client update focused on polishing and stability, deployed via a zero-downtime process.

  4. Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 4mo

    Hotfix 2.7.0.3 removes the All Ears trait and addresses spawning issues in Bounty Clash and PS5 stability.

    1
  5. Update 2.6.0.1 Now LiveDec 17, 2025 · 7mo

    Update 2.6.0.1 focuses on economy adjustments, removing time limits on Story Challenges, and fixing progression and stat tracking bugs.

    +4
  6. Update 2.5.0.1 Live Now!Oct 9, 2025 · 9mo

    Update 2.5.0.1 focuses on quality-of-life fixes regarding the UI, map markers, and mission transitions.

  7. Update 2.4.0.2 Now Live!Aug 4, 2025 · 11mo

    Update 2.4.0.2 focuses on fixing a charm display bug and a critical ammo exploit.

    1
  8. Update 2.4.0.1 Now AvailableJul 9, 2025 · 12mo

    Update 2.4.0.1 focuses on Water Devil balance adjustments, the return of The Skinned, and various stability and audio bug fixes.

    +1

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