Update 1.12 focuses on extensive bug fixes across AI behavior, gunplay synchronization, UI clarity, and map collision, alongside a list of known issues regarding controller revives and matchmaking.
Images © Hunt: Showdown 1896 via Steam
▲Buffs5
- Poison ArrowsDewclaw trait:Fixed an issue where Meathead Leeches were not killed by poison arrows when using the Dewclaw trait.
- General GunplayImproved synchronization of ammunition amounts to mitigate delayed server updates (reload bug).
- General Gameplay
- Poison Clouds:Fixed an issue where poison clouds created by the player or teammates dealt reduced damage.reduced→normal
- Necromancer Solo Revive:Fixed an issue where the server would close a match even if a solo player used the Necromancer revive.server close→continue
- General UIFixed several issues regarding sorting options and slot filters in the Equipment and Roster menus.
◆Other changes10
- HellhoundsFixed an issue where Hellhounds would repeat their last movement behavior until a Hunter was close enough to attack.
- Assassinranged attack:Fixed an issue where the Assassin would sometimes fail to launch ranged attacks on Hunters entering or leaving the lair.
- Trip MinesFixed a bug that allowed Trip Mines to be stacked on top of each other.
- General GunplayBolts/Arrows:Hitting thrown explosives with bolts or arrows now defuses the projectile instead of launching it at high velocity.high velocity launch→defuse
- General Gameplay
- Item Boxes:Fixed an issue allowing two tools or consumables to be taken from a box without the Packmule trait.2 items→1 item
- Serpent Trait:Fixed an issue allowing players with the Serpent trait to pick up clues before the match properly began.pre-match→post-match start
- World
- Extensive fixes to Stillwater Bayou, Lawson Delta, and DeSalle, including blocking unfair peek spots, fixing stuck spots, and correcting floating assets.
- Fixed incorrect ambience audio for Gold, Neutral, and Sunset times of day in Stillwater Bayou.wrong selection→correct
- General UIFixed incorrect Blood Bond values shown when receiving multiple rewards from Challenges.incorrect→correct
- Known IssuesMatchmaking:Occasional 'Something Went Wrong' failures when queuing for missions.
subjects affected (9)
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Patch history
- Update 2.8.0.3 Now LiveJun 17, 2026 · 1mo
Update 2.8.0.3 focuses on buffing the Uppercut's damage and reserve ammo, alongside several critical stability fixes and trait improvements.
+3→ - Update 2.8.0.1 Now LiveJun 11, 2026 · 1mo
Update 2.8.0.1 restores missing custom Special Long Ammo and addresses community feedback regarding POI density and ammo meta shifts.
+2→ - →Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 2mo
Update 2.7.1.2 is a minor client update focused on polishing and stability, deployed via a zero-downtime process.
- Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 4mo
Hotfix 2.7.0.3 removes the All Ears trait and addresses spawning issues in Bounty Clash and PS5 stability.
−1→ - Update 2.6.0.1 Now LiveDec 17, 2025 · 7mo
Update 2.6.0.1 focuses on economy adjustments, removing time limits on Story Challenges, and fixing progression and stat tracking bugs.
+4→ - →Update 2.5.0.1 Live Now!Oct 9, 2025 · 9mo
Update 2.5.0.1 focuses on quality-of-life fixes regarding the UI, map markers, and mission transitions.
- Update 2.4.0.2 Now Live!Aug 4, 2025 · 11mo
Update 2.4.0.2 focuses on fixing a charm display bug and a critical ammo exploit.
−1→ - Update 2.4.0.1 Now AvailableJul 9, 2025 · 12mo
Update 2.4.0.1 focuses on Water Devil balance adjustments, the return of The Skinned, and various stability and audio bug fixes.
+1→
Recently Updated
6


Update 2.57.1.48
Update 2.57.1.48 focuses on bug fixes for aircraft and ground vehicles, adds new ammunition for the FIAT 6616UB, and introduces a new Battle Rating bracket for Nuclear Escalation.

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

The First Descendant Hotfix 1.3.35b
Hotfix 1.3.35b corrects a fire rate reversal bug for the Hammer and Anvil weapon and resets affected top 100 leaderboard records.

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.
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