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Hellhound
ChampionAI · Enemy
1 patcheslast touched 92mo ago▼ -3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▼📊NumericBitedamage—→reduced
Overall damage reduced, but bite attacks now cause bleeding.
Damage reduction
- ▼🎯BehaviorMeleebehavior—→dodge
Hellhounds can now dodge melee attacks by jumping back and forth.
AI behavior
- ▲🎯BehaviorMeleeinterrupt—→possible
It is now possible to cancel Hellhounds' melee attacks by hitting them first.
Combat interaction
- ▼📊NumericHeadshotHP—→1 shot
Now die to 1 headshot with long bullets at any range.
Long bullets
- ▼📊NumericBodydamage taken—→increased
Body shots now deal more damage to Hellhounds.
Body damage