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Hunt: Showdown 1896
Hunt: Showdown 1896
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Crytek · Crytek·-60%$15.99
Nov 15, 2018 · 93mo ago

Update #3.0 - 15th of November, 2018

AI summary1mo

Update 3.0 introduces the Lawson Delta map beta, a new skill-based matchmaking system, movement inertia to counter ADAD spam, and a comprehensive melee combat overhaul with AI damage resistances.

Images © Hunt: Showdown 1896 via Steam

Buffs7

  • Hunters
    • Jumping:Jumping no longer consumes melee stamina, though it still blocks stamina regeneration.consumes melee staminadoes not consume melee stamina
    • Vaulting:Hunters can now vault over objects with landing points higher than their current position.Added
  • HellhoundMelee:It is now possible to cancel Hellhounds' melee attacks by hitting them first.possible
  • Melee Weapons
    • General:Melee damage has become slightly more powerful against AI overall.increased
    • Machete:Can now kill Grunts with a regular hit to the head.1 hit
  • General
    • Improved audio mix in compounds to better identify sound sources and improved distance attenuation.Improved
    • Various optimizations to occlusion culling, scene rendering, and post-processing to improve FPS.Optimized

Nerfs8

  • Hunters
    • Movement:Introduced acceleration and deceleration to core movement to prevent players from abusing ADAD button spam to dodge attacks.Added
    • Jumping:Movement speed is now slightly reduced when chaining too many jumps in a short period.reduced
  • Hellhound
    • Bite:Overall damage reduced, but bite attacks now cause bleeding.reduced
    • Melee:Hellhounds can now dodge melee attacks by jumping back and forth.dodge
    • Headshot:Now die to 1 headshot with long bullets at any range.1 shot
    • Body:Body shots now deal more damage to Hellhounds.increased
  • Melee Weapons
    • Knife:Regular attacks now require two hits to kill Grunts, though heavy stabs to head/chest still kill in one.2 hits
    • Rifle Buttstock:Damage reduced against other Hunters, now requiring two hits to the head to kill.1 hit2 hits

Other changes4

  • Lawson DeltaLawson Delta has entered Beta and can be selected in the mission selection screen.Added
  • Melee WeaponsGeneral:Melee attack range is now adjusted based on the weapon's length.adjusted
  • General
    • Introduced a new skill-based matchmaking system inspired by Elo to create fairer matches.Skill-based
    • Hunters now drop weapons upon death; looted weapons are marked as contraband and cannot be sold.Weapon drop

subjects affected (5)

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How did this patch land?
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official notes
Hunt: Showdown 1896 · Nov 15, 2018

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Patch history

see all 96

  1. Update 2.8.0.3 Now LiveJun 17, 2026 · 1mo

    Update 2.8.0.3 focuses on buffing the Uppercut's damage and reserve ammo, alongside several critical stability fixes and trait improvements.

    +3
  2. Update 2.8.0.1 Now LiveJun 11, 2026 · 1mo

    Update 2.8.0.1 restores missing custom Special Long Ammo and addresses community feedback regarding POI density and ammo meta shifts.

    +2
  3. Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 2mo

    Update 2.7.1.2 is a minor client update focused on polishing and stability, deployed via a zero-downtime process.

  4. Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 4mo

    Hotfix 2.7.0.3 removes the All Ears trait and addresses spawning issues in Bounty Clash and PS5 stability.

    1
  5. Update 2.6.0.1 Now LiveDec 17, 2025 · 7mo

    Update 2.6.0.1 focuses on economy adjustments, removing time limits on Story Challenges, and fixing progression and stat tracking bugs.

    +4
  6. Update 2.5.0.1 Live Now!Oct 9, 2025 · 9mo

    Update 2.5.0.1 focuses on quality-of-life fixes regarding the UI, map markers, and mission transitions.

  7. Update 2.4.0.2 Now Live!Aug 4, 2025 · 11mo

    Update 2.4.0.2 focuses on fixing a charm display bug and a critical ammo exploit.

    1
  8. Update 2.4.0.1 Now AvailableJul 9, 2025 · 12mo

    Update 2.4.0.1 focuses on Water Devil balance adjustments, the return of The Skinned, and various stability and audio bug fixes.

    +1

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