MW
Melee Weapons
WeaponMelee · Combat
1 patcheslast touched 92mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲📊NumericGeneraldamage vs AI—→increased
Melee damage has become slightly more powerful against AI overall.
AI balance
- ▼📊NumericKnifedamage vs Grunts—→2 hits
Regular attacks now require two hits to kill Grunts, though heavy stabs to head/chest still kill in one.
Regular attacks
- ▲📊NumericMachetedamage vs Grunts—→1 hit
Can now kill Grunts with a regular hit to the head.
Headshot
- ▼📊NumericRifle Buttstockdamage vs Hunters1 hit→2 hits
Damage reduced against other Hunters, now requiring two hits to the head to kill.
Headshot
- ≈🔁ReworkGeneralrange—→adjusted
Melee attack range is now adjusted based on the weapon's length.
Weapon length