PatchDiff
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Melee Weapons

WeaponMelee · Combat
1 patcheslast touched 92mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Nov 15, 2018Nov 15, 2018Nov 15, 2018 — Update #3.0 - 15th of November, 2018 +2 / -2 (cum 0)
Zoom into one ability:4 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 📊NumericGeneraldamage vs AIincreased

      Melee damage has become slightly more powerful against AI overall.

      AI balance

    • 📊NumericKnifedamage vs Grunts2 hits

      Regular attacks now require two hits to kill Grunts, though heavy stabs to head/chest still kill in one.

      Regular attacks

    • 📊NumericMachetedamage vs Grunts1 hit

      Can now kill Grunts with a regular hit to the head.

      Headshot

    • 📊NumericRifle Buttstockdamage vs Hunters1 hit2 hits

      Damage reduced against other Hunters, now requiring two hits to the head to kill.

      Headshot

    • 🔁ReworkGeneralrangeadjusted

      Melee attack range is now adjusted based on the weapon's length.

      Weapon length