PatchDiff
gamesnewsabout
W

World

MapEnvironment · Map · AI
3 patcheslast touched 38mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2May 28, 2019Mar 29, 2023May 28, 2019 — Update 6.1 +0 / -0 (cum 0)Aug 21, 2019 — 1.0 Release Candidate Update notes - Part 3 +2 / -0 (cum +2)Mar 29, 2023 — Update 1.12 - Bug Fixes and Known Issues +0 / -0 (cum +2)
Zoom into one ability:2 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🎯Behaviorcollision/textures

      Extensive fixes to Stillwater Bayou, Lawson Delta, and DeSalle, including blocking unfair peek spots, fixing stuck spots, and correcting floating assets.

      bugfix

    • 🔊Audioambience audiowrong selectioncorrect

      Fixed incorrect ambience audio for Gold, Neutral, and Sunset times of day in Stillwater Bayou.

      bugfix

    • 🎯BehaviorBear TrapsStanding

      Bear traps can now be disarmed from further away while standing, though it now requires a 1-second hold.

      Disarm distance

    • 🔁ReworkAnimal EscalationGlobalPer Hunter

      Animals now track escalation per Hunter rather than globally, allowing teams to follow each other without triggering animals.

      Birds and horses

    • NewPoison BarrelAdded

      Added a poison barrel variation that releases an insect swarm and a 30-second poison cloud when damaged.

      New environmental hazard

  1. May 28, 2019·Update 6.1
    • 🐛Bug fixWaterdevilbullet reaction

      Waterdevil now correctly reacts to bullets shot into the water.

      Bugfix

World balance history — Hunt: Showdown 1896 · PatchDiff