W
World
MapEnvironment · Map · AI
3 patcheslast touched 38mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:5 types in this subject
Patch history
- ≈🎯Behaviorcollision/textures
Extensive fixes to Stillwater Bayou, Lawson Delta, and DeSalle, including blocking unfair peek spots, fixing stuck spots, and correcting floating assets.
bugfix
- ≈🔊Audioambience audiowrong selection→correct
Fixed incorrect ambience audio for Gold, Neutral, and Sunset times of day in Stillwater Bayou.
bugfix
- ▲🎯BehaviorBear Traps—→Standing
Bear traps can now be disarmed from further away while standing, though it now requires a 1-second hold.
Disarm distance
- ▲🔁ReworkAnimal EscalationGlobal→Per Hunter
Animals now track escalation per Hunter rather than globally, allowing teams to follow each other without triggering animals.
Birds and horses
- ≈✨NewPoison Barrel—→Added
Added a poison barrel variation that releases an insect swarm and a 30-second poison cloud when damaged.
New environmental hazard
- ≈🐛Bug fixWaterdevilbullet reaction
Waterdevil now correctly reacts to bullets shot into the water.
Bugfix