Rest Area
GeneralShelter · Survival
1 patcheslast touched 2mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▲🎯Behaviorhealth decaycan die→cannot die
Characters will no longer die from bleeding or deep wounds while in the Rest Area, preventing a bug where dead characters remained interactable.
Characters with Deep Wound or Bleeding no longer lose final health while resting.