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Rest Area

GeneralShelter · Survival
1 patcheslast touched 2mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Mar 19, 2026Mar 19, 2026Mar 19, 2026 — Patch Notes: Hotfix v0.12.1 +1 / -0 (cum +1)
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Patch history

    • 🎯Behaviorhealth decaycan diecannot die

      Characters will no longer die from bleeding or deep wounds while in the Rest Area, preventing a bug where dead characters remained interactable.

      Characters with Deep Wound or Bleeding no longer lose final health while resting.