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Into the Dead: Our Darkest Days
Into the Dead: Our Darkest Days
ActionSimulationStrategy
PikPok · Boltray Games (China), PikPok (worldwide)·$24.99
Mar 19, 2026 · 2mo ago

Patch Notes: Hotfix v0.12.1

AI summary2w

Hotfix v0.12.1 focuses on critical bug fixes regarding zombie AI, map collisions, character death logic in the Rest Area, and mission softlocks.

Buffs1

  • Rest AreaCharacters will no longer die from bleeding or deep wounds while in the Rest Area, preventing a bug where dead characters remained interactable.can diecannot die

Bug fixes5

  • 14 Everton AvenueZombies in the reading room now correctly attack survivors instead of simply running into them.
  • Stanton & SonsFixed a collision bug where open doors would block player movement.
  • TracyFixed a mission softlock that occurred if players entered 14 Everton Avenue without first visiting as Tracy.softlockfixed
  • Mercer HighFixed a bug where Charlie would still be visible at Mercer High after being recruited.visiblehidden
  • Chiefways Admin ComplexFixed a collision issue that caused players to get stuck on the roof of the Admin Complex.stuckfixed

Other changes2

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Into the Dead: Our Darkest Days · Mar 19, 2026
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Patch history

see all 6

  1. Patch Notes: Hotfix v0.13.2
    May 12, 2026 · 1w
    +1
  2. Patch Notes: Hotfix v0.13.1
    May 7, 2026 · 2w
    +44
  3. Patch Notes: Hotfix v0.12.2
    Apr 6, 2026 · 1mo
    +21
  4. Patch Notes: Hotfix v0.11.3
    Feb 19, 2026 · 3mo
    +2
  5. Patch Notes: Hotfix v0.11.1
    Feb 13, 2026 · 3mo
    +9

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