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Towns

MapWorld · Navigation · Environment
2 patcheslast touched 54mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Mar 18, 2021Dec 13, 2021Mar 18, 2021 — Kenshi 1.0.52 (experimental) +1 / -0 (cum +1)Dec 13, 2021 — 1.0.55 +1 / -0 (cum +2)
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Filter by change type:3 types in this subject

Patch history

  1. Dec 13, 2021·1.0.55+1
    • 🎯Behaviorvisibility rangeclose rangemiles away

      Towns are now visible from a great distance instead of popping in, improving navigation and world immersion.

      Improved visibility

    • Newdistant town generationAdded

      Added a toggleable option to generate distant towns, which is disabled by default.

      New option

    • 🛠QoLrender distance

      Towns are now visible from a much greater distance, preventing them from popping into view suddenly.