PatchDiff
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Kenshi
Kenshi
ActionIndieRPG
Lo-Fi Games · Lo-Fi Games·$29.99
Dec 13, 2021 · 54mo ago

1.0.55

AI summary15h

Updates to town visibility, disguise mechanics, and general performance optimizations across versions 1.0.52 to 1.0.55.

Buffs3

  • TownsTowns are now visible from a great distance instead of popping in, improving navigation and world immersion.close rangemiles away
  • DisguiseDisguise quality is now based on unmodified stealth skill, preventing armor penalties from incorrectly reducing the quality of the disguise itself.modified stealthunmodified stealth
  • GeneralDeferred font loading to the splash screen to eliminate long initial black screens for users of heavy languages.initialdeferred

Other changes3

  • TownsAdded a toggleable option to generate distant towns, which is disabled by default.Added
  • General
    • Bed:The bed recovery rate multiplier is now clearly displayed in the tooltip for better player information.Visible
    • Updated the Japanese translation for better accuracy and clarity.Updated

subjects affected (3)

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How did this patch land?
🔗
official notes
Kenshi · Dec 13, 2021
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Patch history

see all 13

  1. Kenshi 1.0.68 Patch Notes
    Apr 1, 2024 · 26mo
  2. Kenshi 1.0.67 - Experimental Branch
    Mar 26, 2024 · 26mo
  3. Kenshi 1.0.65 + FCS 2.14.2 Hotfix
    Feb 22, 2024 · 27mo
    +1
  4. Kenshi 1.0.65 + FCS 2.14.2 hotfix (experimental branch)
    Feb 21, 2024 · 27mo
  5. FCS 2.14.1 Hotfix (Experimental)
    Feb 15, 2024 · 27mo
    +6
  6. Kenshi 1.0.64 / FCS 2.14 Patch Notes
    Feb 6, 2024 · 28mo
    +9
  7. Kenshi 1.0.64 Patch Notes (experimental)
    Mar 24, 2023 · 38mo
  8. Kenshi 1.0.62 Patch Notes (experimental)
    Mar 23, 2023 · 38mo

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