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GeneralMovement · Combat · Survival
2 patcheslast touched 1mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jun 16, 2026Jun 29, 2026Jun 16, 2026 — v0058 - Fixes for game breaking bugs & some improvements +3 / -0 (cum +3)Jun 29, 2026 — v0061 - Added missing voices and bug fixes +1 / -1 (cum +3)
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Filter by change type:3 types in this subject

Patch history

    • 🎯BehaviorDodgelava damageDamageAvoidable

      Players can now dodge lava damage, though no dramatic points are awarded for doing so.

    • 🐛Bug fixDivefire rateIncreasingStable

      Prevented fire rate from increasing during a fast dive, correcting an unintended combat advantage.

    • Newrespawn invincibility4s s

      Player is now invincible for 4 seconds after respawning to prevent immediate death.

      numeric

    • Newmax single-hit damage50

      Capped the maximum damage taken from a single hit to 50, preventing one-shots.

      numeric

    • Newdamage cooldown0.25s s

      Added a 0.25s window between taking damage to make combat feel fairer.

      numeric

    • 🎯Behaviorknockout mechanicragdollremoved

      Removed ragdoll knockouts during gameplay to prevent players from getting stuck.

      behavior

    • 🐛Bug fixdive movement

      Fixed a bug where players would get stuck and unable to move during a dive.

      bugfix