Player
GeneralMovement · Combat · Survival
2 patcheslast touched 1mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🎯BehaviorDodgelava damageDamage→Avoidable
Players can now dodge lava damage, though no dramatic points are awarded for doing so.
- ▼🐛Bug fixDivefire rateIncreasing→Stable
Prevented fire rate from increasing during a fast dive, correcting an unintended combat advantage.
- ▲✨Newrespawn invincibility—→4s s
Player is now invincible for 4 seconds after respawning to prevent immediate death.
numeric
- ▲✨Newmax single-hit damage—→50
Capped the maximum damage taken from a single hit to 50, preventing one-shots.
numeric
- ▲✨Newdamage cooldown—→0.25s s
Added a 0.25s window between taking damage to make combat feel fairer.
numeric
- ≈🎯Behaviorknockout mechanicragdoll→removed
Removed ragdoll knockouts during gameplay to prevent players from getting stuck.
behavior
- ≈🐛Bug fixdive movement
Fixed a bug where players would get stuck and unable to move during a dive.
bugfix