v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.
▲Buffs6
- Player
- Player is now invincible for 4 seconds after respawning to prevent immediate death.→4s s
- Capped the maximum damage taken from a single hit to 50, preventing one-shots.→50
- Added a 0.25s window between taking damage to make combat feel fairer.→0.25s s
- Warlordgrenade interaction:Warlord is now easier to kill using grenades.→increased
- Small DronesSmall Drones now drop loot upon defeat.none→added
- GeneralGame now saves after leaving the Shopping scene to ensure purchases or thefts are kept.
▼Nerfs1
- OverseerOverseer now moves directly toward the player and behaves more aggressively.→increased
✚Bug fixes4
- PlayerFixed a bug where players would get stuck and unable to move during a dive.
- General
- Fixed mouse flipping 180 degrees by adding a 1-second delay when swapping to game controllers.
- Fixed the invert mouse setting for the driving camera.
- Fixed an issue where the Healthbar UI would not fill up after respawning.
◆Other changes3
- PlayerRemoved ragdoll knockouts during gameplay to prevent players from getting stuck.ragdoll→removed
- Power RepeaterRemoved the Power Repeater gun skill due to balance issues.active→Removed
- GeneralCapped the Main Menu frame rate to 60fps.→60 fps
subjects affected (6)
tap to see balance history
Patch history
- →v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 1w
- Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 1w+1−1→
- v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 1w+1−1→
- v0.100.054 - Hot fix 3 - fixed black screen freeze & force default settingsJun 8, 2026 · 1w+1→
Recently Updated
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