v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.
▲Buffs6
- Player
- Player is now invincible for 4 seconds after respawning to prevent immediate death.→4s s
- Capped the maximum damage taken from a single hit to 50, preventing one-shots.→50
- Added a 0.25s window between taking damage to make combat feel fairer.→0.25s s
- Warlordgrenade interaction:Warlord is now easier to kill using grenades.→increased
- Small DronesSmall Drones now drop loot upon defeat.none→added
- GeneralGame now saves after leaving the Shopping scene to ensure purchases or thefts are kept.
▼Nerfs1
- OverseerOverseer now moves directly toward the player and behaves more aggressively.→increased
✚Bug fixes4
- PlayerFixed a bug where players would get stuck and unable to move during a dive.
- General
- Fixed mouse flipping 180 degrees by adding a 1-second delay when swapping to game controllers.
- Fixed the invert mouse setting for the driving camera.
- Fixed an issue where the Healthbar UI would not fill up after respawning.
◆Other changes3
- PlayerRemoved ragdoll knockouts during gameplay to prevent players from getting stuck.ragdoll→removed
- Power RepeaterRemoved the Power Repeater gun skill due to balance issues.active→Removed
- GeneralCapped the Main Menu frame rate to 60fps.→60 fps
subjects affected (6)
tap to see balance history
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Patch history
- v0063 - fixed Vsync, added camera FOV and color settingsJul 24, 2026 · 3w
v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.
+2→ - v0062 - Fixed death freeze, first person dives, grenade enemies and moreJul 6, 2026 · 1mo
v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.
+1→ - v0061 - Added missing voices and bug fixesJun 29, 2026 · 1mo
v0061 focuses on stability and quality-of-life improvements, including boss combat fixes, mission flow adjustments, and control settings updates.
+7−1→ - v0059 - Bug fixes & improvementsJun 20, 2026 · 1mo
v0059 focuses on stability, bug fixes for movement and combat, and quality-of-life improvements for missions and UI.
+6−2→ - →v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 2mo
v0057 introduces a new save system, campaign difficulty settings, and various stability and visual bug fixes.
- Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 2mo
Game version reverted from v056 to v055 due to mouse control issues and camera speed degradation.
+1−1→ - v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 2mo
Hotfix focusing on enemy AI vision, Vsync stability, audio settings, and vehicle physics stability.
+1−1→ - v0.100.054 - Hot fix 3 - fixed black screen freeze & force default settingsJun 8, 2026 · 2mo
Hotfix addressing a critical loading screen freeze, fixing a Steam Cloud save system bug, and streamlining difficulty multipliers.
+1→
Recently Updated
6

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V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
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Devoid of Liberty: 7.0.1
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