v0061 focuses on stability and quality-of-life improvements, including boss combat fixes, mission flow adjustments, and control settings updates.
▲Buffs7
- Final Boss
- The final boss now dies more consistently, reducing potential bugs during the encounter's conclusion.
- The final boss can now be damaged by explosives, providing players with more tactical options.Immune→Vulnerable
- Bullet EyeBullet Eye can now be damaged by explosives.Immune→Vulnerable
- MissionsImportant mission items like the Smuggler's phone are now picked up automatically to prevent soft locks.Manual→Automatic
- PlayerDodge:Players can now dodge lava damage, though no dramatic points are awarded for doing so.Damage→Avoidable
- KB Gold GunsADS:Fixed a bug where crosshairs would disappear when aiming down sights with KB Gold Guns.Disappearing→Visible
- GeneralAdded a button to reset control settings to their default values.→Reset Button
▼Nerfs1
- PlayerDive:Prevented fire rate from increasing during a fast dive, correcting an unintended combat advantage.Increasing→Stable
✚Bug fixes3
- Map
- Fixed an issue where island fortresses could spawn underwater.Underwater→Above water
- Fixed gravity issues for parked cars in the central city.
- Super MechAdded colliders to all legs of the Super Mech for more accurate physical interactions.Missing→Added
◆Other changes2
subjects affected (8)
tap to see balance history
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Patch history
- v0063 - fixed Vsync, added camera FOV and color settingsJul 24, 2026 · 3w
v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.
+2→ - v0062 - Fixed death freeze, first person dives, grenade enemies and moreJul 6, 2026 · 1mo
v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.
+1→ - v0059 - Bug fixes & improvementsJun 20, 2026 · 2mo
v0059 focuses on stability, bug fixes for movement and combat, and quality-of-life improvements for missions and UI.
+6−2→ - v0058 - Fixes for game breaking bugs & some improvementsJun 16, 2026 · 2mo
v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.
+6−1→ - →v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 2mo
v0057 introduces a new save system, campaign difficulty settings, and various stability and visual bug fixes.
- Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 2mo
Game version reverted from v056 to v055 due to mouse control issues and camera speed degradation.
+1−1→ - v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 2mo
Hotfix focusing on enemy AI vision, Vsync stability, audio settings, and vehicle physics stability.
+1−1→ - v0.100.054 - Hot fix 3 - fixed black screen freeze & force default settingsJun 8, 2026 · 2mo
Hotfix addressing a critical loading screen freeze, fixing a Steam Cloud save system bug, and streamlining difficulty multipliers.
+1→
Recently Updated
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Hotfix build #538
Hotfix patch that auto-recovers from PlayerSettings.json load failures by backing up the corrupt file and restoring defaults.

Patch Note #5
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