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Ledgerbound
Ledgerbound
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OmniMegaSuperCorp · OmniMegaSuperCorp·-10%$26.99
Aug 14, 2026 · 4d ago

Patch #1 - Launch Hotfix

AI summary22h

Launch hotfix addresses audio and battle instability issues, plus several quality-of-life and known-issues notes.

Images © Ledgerbound via Steam

Bug fixes4

  • Battle stability
    • Fixed a bug where certain battles could freeze after a victory.
    • Fixed a bug that occurred when moving to the bottom half of the Emberworks battle.
    • Fixed a bug that prevented reloading and rethinking in the Landfill battle with the wounded casters (Flaming Out).
    • Fixed a bug that could occur after using the Consume Rift ability in the Elderhold.

Other changes10

  • Voice / Audio
    • Elderstone:Elderstone music updated to contain 36% more stone for flavor.36% more stone
    • Fixed an issue where certain ability sounds sometimes did not play; sounds should now reliably play.
    • VO timing adjustments for the Prologue to improve pacing; interruptions should be better synchronized.
  • Battle sanitation noteIf battle issues persist and your save is not functioning after updating, use the Reset Battle button from the title screen settings; a reminder that this feature exists.
  • Known issues list
    • Game does not support super-ultra widescreen or windowed mode; no plans to implement wider support.
    • There is currently no way to dismiss summons, even if they fail performance reviews.
    • Under certain conditions, auto-saver can cause a crash/reload/recrash loop; Reset Battle may resolve this.
    • Uninsured Difficulty is too difficult; developers hint at exploring other options.
    • Lack of chat log has been logged as an issue.
    • Regulators battle appears not as unwinnable as suggested; reported by players.

subjects affected (4)

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How did this patch land?
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official notes
Ledgerbound · Aug 14, 2026
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Patch history

see all 2

  1. Patch #2 - Time Toggle HotfixAug 16, 2026 · 2d

    Ledgerbound Patch #2 focuses on quality-of-life improvements to Time Management, new windowed mode/resolution options, a summons dismiss button, and a series of bugfixes and minor tweaks across dialogue, UI, and various systems.

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