This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.

R.U.S.E.™
A one-of-a-kind real-time strategy game that allows players to bluff their enemies to lead their nation to victory. The Definitive Edition — includes all DLCs and Steam Deck support.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
This update focuses on UI scaling improvements and critical crash fixes.
A hotfix addressing critical crashes and supply depot logic in specific missions, introducing a compatibility branch for old saves and replays.
- Supply DepotSupply Dispatchtruck dispatching
Fixed an issue where supply trucks were not dispatching correctly in the 'Wacht Am Rhein' and 'The Siege of Bastogne' missions.
- Generalstability
Fixed a crash that occurred when a building with pending production was destroyed.
- Generalstability
Fixed a crash triggered by scripts attempting to display the RUSE menu when no HQ was present.
A hotfix addressing unit AI behavior, multiplayer chat stability, and ensuring balance changes are applied across all game modes.
This update resolves multiplayer desyncs and crashes while introducing targeted balance adjustments to unit costs, health, and production times across all factions.
- USAT95price55→50 gold
T95 cost reduced, making it more economical to deploy.
- FranceLEGIONNAIREShealth500→600 HP
Legionnaires health increased to improve survivability relative to cost.
- FranceLEGIONNAIRESmorale threshold300→400
Legionnaires morale threshold increased, making them harder to break.
- FranceARL 44price45→40 gold
ARL 44 cost reduced.
- UKCHURCHILLprice40→35 gold
Churchill cost reduced.
- +2 more
- JapanHA-TOprice40→45 gold
Ha-To cost increased.
- JapanO-Iprice55→60 gold
O-I cost increased.
- JapanLight rocketreload time10s→20s s
O-I light rocket reload time doubled, reducing burst potential.
- JapanZEROprice20→25 gold
Zero cost increased.
- JapanCHI-RIproduction time10→15 s
Chi-Ri production time increased.
- +5 more
Hotfix focusing on DLC accessibility, stability for legacy saves, and UI cleanup for Steam overlay.
- DLC ContentavailabilityLocked→Unlocked
All DLC content, including Operations, maps, and the Japanese faction, is now properly unlocked for all players.
- Saves and ReplaysvisibilityVisible→Hidden
Legacy saves and replays from before the re-release are hidden to prevent game crashes.
- Steam OverlayXbox button visibilityVisible→Hidden
Removed the Xbox button from the Steam overlay on PC for a cleaner interface.
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+0/-6▼ -63w ago
Japan
GeneralAxis · JapanBroad nerfs across the Japanese roster, including cost increases and slower rocket reloads.
- ⚙️+1/-3▼ -23w ago
USA
GeneralAllies · USACheaper heavy armor (T95) but more expensive light units and medium tanks.
- ⚙️+3/-1▲ +23w ago
France
GeneralAllies · FranceSignificant buff to heavy infantry survivability and cheaper ARL 44s.
- ⚙️+3/-0▲ +33w ago
UK
GeneralAllies · UKGeneral cost reduction across key armored units.
- ⚙️+2/-0▲ +215h ago
UI
GeneralInterface · Settings · Quality of LifeBetter visual accessibility and flexibility with new UI scaling options.
- ⚡+1/-0▲ +13w ago
Supply Depot
SkillEconomy · LogisticsReliable supply chain restored for specific campaign missions.
- ⚙️+1/-0▲ +12mo ago
DLC Content
GeneralContent · Japanese FactionFull access to all game content and factions restored.
- ⚙️+0/-0≈ 05d ago
General
GeneralSystem · UI · StabilitySignificant technical improvements to multiplayer stability and game access.
- ⚙️+0/-0≈ 015h ago
Decoys
GeneralStealth · Tactics · DeceptionDecoys are now more effective as they can no longer be easily identified via group selection.
- ⚙️+0/-0≈ 03w ago
Units
GeneralAI · CombatUnits now behave more predictably and no longer retreat unintentionally.
- ⚙️+0/-0≈ 03w ago
Multiplayer
GeneralNetwork · UIImproved stability and communication during multiplayer matches.
- ⚙️+0/-0≈ 02mo ago
Saves and Replays
GeneralStability · TechnicalImproved stability by preventing crashes from incompatible legacy files.
- ⚙️+0/-0≈ 02mo ago
Steam Overlay
GeneralUI · PCMinor UI cleanup for PC users.
Top abilities tweaked
Most-touched abilities across all patches