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Adventure Mode

GeneralProgression · Game Mode · Economy
2 patcheslast touched 3w ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Apr 28, 2026May 1, 2026Apr 28, 2026 — Legionbound Patch 1.03 +3 / -1 (cum +2)May 1, 2026 — Legionbound Patch 1.04 +1 / -0 (cum +3)
Zoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. May 1, 2026·Legionbound Patch 1.04+1
    • 🎯Behaviorskill gem gainsImproved

      Skill gem acquisition rates have been increased, accelerating character progression in Adventure Mode.

      Improved skill gem gains in Adventure Mode.

    • 🐛Bug fixhero positioning

      Fixed an issue where heroes would randomly shuffle positions during Adventure Mode.

      Potentially fixed heroes shuffling positions in Adventure mode.

    • 🐛Bug fixgem reporting

      Corrected a UI bug where the end-of-run summary showed more skill gems than were actually earned.

      Fixed skill gems over reported at end of Adventure mode.

    • 🐛Bug fixresults screen

      The results screen now correctly appears after a defeat in Adventure Mode.

      Fixed Adventure results not showing up on a defeat.

  2. Apr 28, 2026·Legionbound Patch 1.03+3-1
    • 🎯Behaviorultimate chargeResetPersistent

      Heroes now retain their ultimate charge between Adventure maps, allowing for more strategic use of powerful abilities.

      Charge kept between maps

    • 📊Numerichero price scalingDecreased gold

      Reduced the cost scaling for heroes in Adventure mode, making it easier to expand the party.

      Cheaper heroes

    • 📊Numericdifficulty scalingIncreased

      Slightly increased general difficulty scaling to maintain challenge.

      Slightly harder

    • 📊Numericenemy health scalingDecreased HP

      Slightly decreased enemy health scaling at high waves to prevent combat from becoming too tedious.

      Easier high waves