Movement & Recovery
GeneralSystem · Movement · Recovery
1 patcheslast touched 2mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🎯BehaviorJump Cancelexecution priorityAttack priority→Jump priority
Changed jump execution priority to make jump cancels easier during repeated button presses.
Easier to jump cancel while mashing buttons.
- ▲🎯BehaviorHoming Jumptrigger conditionCrouching H→Crouching H or Jump input
Homing jump now triggers from a Jump input in addition to after a crouching H during a combo.
Smoother movement during combos.
- ▲✨NewHealing Gaugeconversion triggerStandard→Armor/Guard chip
Damage received while armor is triggered or chip damage while guarding now converts to healing gauge.
More ways to recover health.