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Movement & Recovery

GeneralSystem · Movement · Recovery
1 patcheslast touched 2mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Mar 22, 2026Mar 22, 2026Mar 22, 2026 — March 2026 System Changes +3 / -0 (cum +3)
Zoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🎯BehaviorJump Cancelexecution priorityAttack priorityJump priority

      Changed jump execution priority to make jump cancels easier during repeated button presses.

      Easier to jump cancel while mashing buttons.

    • 🎯BehaviorHoming Jumptrigger conditionCrouching HCrouching H or Jump input

      Homing jump now triggers from a Jump input in addition to after a crouching H during a combo.

      Smoother movement during combos.

    • NewHealing Gaugeconversion triggerStandardArmor/Guard chip

      Damage received while armor is triggered or chip damage while guarding now converts to healing gauge.

      More ways to recover health.