Wall Break
GeneralSystem · Combat · Environment
1 patcheslast touched 2mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈✂️RemovedSuper SkillWall BreakEnabled→Removed
Super Skills no longer cause Wall Breaks to minimize input-dead time.
Removes long stage transition animations.
- ▲🔁ReworkWall Breakreceiver stateNeutral→Untechable Knockdown
Receiving end of a Wall Break is now in an untechable knockdown state instead of neutral.
Rewards the player who triggers the break.
- ▲📊NumericWall Breakframe advantage0→25 frames
The initiator of a Wall Break now has a +25 frame advantage.
Stronger advantage for the initiator.