PatchDiff
gamesnewsabout

Enemies

GeneralCombat · AI
2 patcheslast touched 1mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Jun 3, 2026Jun 4, 2026Jun 3, 2026 — Version 1.0.5 [r148122] +1 / -0 (cum +1)Jun 4, 2026 — Version 1.0.5 [r148188] +0 / -0 (cum +1)
Zoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🐛Bug fixChargingConsistencyIntermittentConsistent

      Fixed an issue where Bats would not charge sometimes.

      Bugfix

    • 🐛Bug fixBoundsOOBIn-bounds

      Fixed Gator going out of bounds.

      Bugfix

    • 🎨VisualTransitionsAnimationWrongCorrect

      Fixed Tomato Farmer and Abbot displaying the wrong animations during screen transitions.

      Bugfix

    • 🎯BehaviorRed GoopersAbsorb sparkNo absorb

      Red goopers in the sewers can no longer absorb the player's spark, preventing uncollectable sparks upon despawn.

    • 🐛Bug fixOrrery Warden

      Fixed a bug where players could get stuck in the Orrery Warden arena if the boss was killed before entering.

    • 🐛Bug fixFireballtargeting

      Fixed an issue where Beast fireballs would get stuck on NPCs.

    • 🐛Bug fixHuntsmanInfiniteFixed

      Resolved the infinite huntsman issue.

Enemies balance history — Mina the Hollower · PatchDiff