Version 1.0.5 focuses on stability and bug fixes, addressing various crashes, softlocks, and spark-loss interactions.
▲Buffs6
- Mina
- Lunging Cut:Lunging cut no longer causes the player to lose gravity, ensuring more consistent movement.
- Dodge:Fixed a softlock that occurred when falling into a pit on the exact frame the proto spark effect began.
- Movement:Fixed an issue where the player could not walk through spark doors upon respawning.
- Spark System
- Players can now pick up items while being crushed, preventing unnecessary loss of sparks.
- Ice block enemies now correctly return sparks when dropped into a pit.
- EnemiesRed goopers in the sewers can no longer absorb the player's spark, preventing uncollectable sparks upon despawn.Absorb spark→No absorb
✚Bug fixes5
- GeneralFixed crashes related to Item Randomizer options and room transitions when attaching to hanging hooks.
- Enemies
- Fixed a bug where players could get stuck in the Orrery Warden arena if the boss was killed before entering.
- Fireball:Fixed an issue where Beast fireballs would get stuck on NPCs.
- Resolved the infinite huntsman issue.Infinite→Fixed
- LenaRecall Disc:Recall Disc warp distance is no longer incorrectly counted as jump distance.Jump distance→Warp distance
◆Other changes1
- Spark SystemBoning Up:Boning up no longer returns sparks from spark doors to prevent players from being locked out of the Deprived Path.Returns sparks→No return
subjects affected (5)
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Patch history
- Version 1.0.6 [r148709]Jul 2, 2026 · 2w
Version 1.0.6 focuses on various bug fixes, including feat resets, item interactions, and technical improvements to rendering and localization.
+6→ - Version 1.0.6 [148662]Jun 26, 2026 · 3w
Version 1.0.6 focuses on critical bug fixes regarding item purchasing, world state saving in the Astral Orrery, and Mist Shift movement mechanics.
+1→ - Version 1.0.6 [r148641]Jun 26, 2026 · 3w
Version 1.0.6 focuses on extensive bug fixes, world boundary (OOB) corrections, and various damage and hitbox adjustments for enemies and abilities.
+2→ - Version 1.0.6 [r148460]Jun 18, 2026 · 1mo
Version 1.0.6 focuses primarily on stability, bug fixes for various game modifiers, and critical fixes for item interactions and world collisions.
+3−1→ - Version 1.0.6 [r148361]Jun 12, 2026 · 1mo
Version 1.0.6 focuses on a wide array of bug fixes across various maps, items, and system modifiers, including fixes for specific character interactions and HUD clarity.
+3→ - Version 1.0.6 [r148299]Jun 10, 2026 · 1mo
Version 1.0.6 focuses on extensive bug fixes across Linux compatibility, boss behavior, world collisions, and various gameplay interactions.
−1→ - Version 1.0.6 [r148213]Jun 6, 2026 · 1mo
Version 1.0.6 focuses on stability, fixing various startup and gameplay crashes, resolving collision/softlock bugs, and correcting visual and hitbox inconsistencies.
−1→ - Version 1.0.5 [r148188]Jun 4, 2026 · 1mo
Version 1.0.5 focuses on stability and bug fixes, addressing various collision issues, room transition glitches, and specific feat requirements.
+1−1→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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