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Nine Sols
Nine Sols
ActionAdventureIndie
RedCandleGames · RedCandleGames·$29.99
Jun 7, 2024 · 25mo ago

[fe684f4d] Patch Note

AI summary1mo

A technical update focusing on stability, UI fixes, and minor level design adjustments in the Alchemy Factory.

Buffs1

  • Central Transport HubFixed the door to the hidden room on the right side of the main elevator, which previously could not be opened in later stages.LockedOpen

Bug fixes7

  • General
    • Modified save and load logic to prevent players from losing game progress.
    • Resolved several memory leaks to improve game stability and performance.
    • Fixed low-resolution issues affecting map and jade images on their respective interfaces.
    • Fixed a rounding error related to the display refresh rate.
    • Corrected fog of war display errors across various areas of the map.
    • Fixed an issue where subtitles and dialogue bubbles disappeared too quickly in various Soulscapes and character scenes.
  • True End AnimationCorrected the number of dancers in the Nobility Hall True End animation from 4 to 2.42

Other changes1

  • Alchemy FactoryAdjustments made to terrain and mechanisms in the Great Hall of the Alchemy Factory to improve level flow or clarity.

subjects affected (4)

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How did this patch land?
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official notes
Nine Sols · Jun 7, 2024

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Patch history

see all 28

  1. [953572b] Patch NotesNov 4, 2025 · 8mo

    Engine update to Unity 2022.3.62f2 for security and stability, alongside various bug fixes for visuals, dialogue, and gameplay progression.

    +3
  2. [7c478ba3] Patch NotesFeb 19, 2025 · 17mo

    Minor quality-of-life updates focusing on colorblind accessibility and menu localization.

  3. [49a1a4dc] Update NotesFeb 12, 2025 · 17mo

    Added a colorblind accessibility mode and fixed a critical save corruption bug occurring after the true ending.

  4. [1801f2b7] Patch NotesJan 16, 2025 · 18mo

    A minor stability and bug-fix patch addressing combat hitboxes, environmental alignment, and progression blockers.

  5. [687084df] Patch NotesJan 3, 2025 · 18mo

    Minor bug fixes addressing audio issues, visual alignment, and a progression-blocking crash during the Ji boss fight.

  6. [d6707277] Patch NotesDec 31, 2024 · 18mo

    Added a built-in frame rate limiter with multiple preset options.

  7. [557ca72f] Patch NotesNov 21, 2024 · 20mo

    A small stability and bug-fix update addressing item loss, audio timing, and monster ID conflicts.

  8. [056b6737] Patch NotesNov 14, 2024 · 20mo

    A series of bug fixes addressing combat interactions, hitbox errors, visual glitches, and UI layout issues.

    +21

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