Technical update focusing on engine upgrades, stability improvements, and various bug fixes across boss fights and world interactions.
▲Buffs6
- General
- Added an in-game Bug Report interface accessible via F8.→Added
- Gamepad users can now choose between Xbox, Switch, or PS button prompts.Fixed→Customizable
- Optimized art asset packaging and image compression to reduce the overall game installation size.
- Optimized memory management for better performance.
- Optimized general collision detection across the game.
- YanlaoThird Attack:Fixed an issue where the protagonist's third attack would miss during the fight.Misses→Hits
✚Bug fixes11
- GeneralFixed the Discord button in the main menu when clicked with the cursor.Broken→Fixed
- Eigong
- Phase Transition:Fixed a glitch in the phase-transition animation when the player is hit by a Skull Kick.
- Fixed an error where players were occasionally sent back to the Tiandao Research Center after dying.Tiandao Research Center→Correct Location
- ProtagonistParry:Fixed white edge noise appearing during the parry animation.White edge noise→Clean
- World Map & Exploration
- Fixed an issue where specific areas on the world map could not be selected.Broken→Fixed
- Cargo Elevator:Fixed a malfunction when manually activating the cargo elevator in the Boundless Repository.Malfunction→Fixed
- Fixed abnormal save point locations for several elevators.Abnormal→Correct
- Grotto of Scriptures Quest:Fixed a collision error that allowed players to bypass the double Unbounded Counter statues with a single dodge.Bypassable→Fixed
- NPCs & Enemies
- Fixed an issue where some small Shuiguis would not attack after being activated.Passive→Aggressive
- Fixed an issue where Ji could get stuck after being hit.Stuck→Fixed
- Fixed a game freeze that occurred if NPC conversations were interrupted.Freeze→Fixed
◆Other changes3
- General
- Updated the game engine to a newer Unity version for improved stability and performance.Unity 2022.3.18f1→Unity 2022.3.33f1
- Updated save file format; old saves will automatically migrate to the new version.→Updated
- Removed manual refresh rate options; the game now automatically applies the highest supported rate.Manual→Automatic
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Patch history
- [953572b] Patch NotesNov 4, 2025 · 8mo
Engine update to Unity 2022.3.62f2 for security and stability, alongside various bug fixes for visuals, dialogue, and gameplay progression.
+3→ - →[7c478ba3] Patch NotesFeb 19, 2025 · 17mo
Minor quality-of-life updates focusing on colorblind accessibility and menu localization.
- →[49a1a4dc] Update NotesFeb 12, 2025 · 17mo
Added a colorblind accessibility mode and fixed a critical save corruption bug occurring after the true ending.
- →[1801f2b7] Patch NotesJan 16, 2025 · 18mo
A minor stability and bug-fix patch addressing combat hitboxes, environmental alignment, and progression blockers.
- →[687084df] Patch NotesJan 3, 2025 · 18mo
Minor bug fixes addressing audio issues, visual alignment, and a progression-blocking crash during the Ji boss fight.
- →[d6707277] Patch NotesDec 31, 2024 · 18mo
Added a built-in frame rate limiter with multiple preset options.
- →[557ca72f] Patch NotesNov 21, 2024 · 20mo
A small stability and bug-fix update addressing item loss, audio timing, and monster ID conflicts.
- [056b6737] Patch NotesNov 14, 2024 · 20mo
A series of bug fixes addressing combat interactions, hitbox errors, visual glitches, and UI layout issues.
+2−1→
Recently Updated
6

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