A comprehensive bug-fix patch focusing on stability in Soulscapes, boss fight hitboxes, and various audio/visual polish across the game world.
▲Buffs2
- Lady EtherealTalisman:Fixed a bug that caused players to take double damage when applying a talisman while being attacked by the boss.double→normal
- GoumangDeflect:Fixed an issue where distant projectiles could not be deflected, improving defensive capabilities.
✚Bug fixes12
- Lady Ethereal
- Fixed an issue where players could fall infinitely in the Soulscape, preventing game-breaking softlocks.
- Fixed platforms failing to appear after viewing memory fragments in the Soulscape.
- JiequanAdjusted abnormal hitbox issues during certain boss actions for better accuracy.
- XingtianRed Orb Attack:Fixed audio issues associated with the red orb attack sound effect.
- General
- Resolved an issue allowing the Mystic Nymph to interact through walls.
- Fixed respawn locations in Abandoned Mines that could cause the player to get stuck.
- Resolved audio issues with flame sound effects in the Factory.
- Corrected an issue where broken pillars would repeatedly trigger breaking effects.
- Fixed a bug where falling during tutorial completion would cause a progression lock.
- Fixed animation freeze issues within the hot spring.
- Corrected background music errors in the Kanghui Boss Fight.
- Resolved character image resolution issues in the database that caused broken textures.
◆Other changes6
- XingtianAdded dedicated battle background music for the Headless Xingtian fight.→Added
- ProtagonistWall-grab:Adjusted wall-grab detection to improve movement reliability.
- General
- Removed unreachable platforms in Soulscapes to clean up map geometry.→Removed
- Added a death explosion sound effect for dog-shape enemies.→Added
- Added sound effects for the water gate, Kuafu's Workbench, and Root Pinnacle entrance.→Added
- Added sound effects for the crowdfunding text message board.→Added
subjects affected (6)
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Patch history
- [953572b] Patch NotesNov 4, 2025 · 8mo
Engine update to Unity 2022.3.62f2 for security and stability, alongside various bug fixes for visuals, dialogue, and gameplay progression.
+3→ - →[7c478ba3] Patch NotesFeb 19, 2025 · 17mo
Minor quality-of-life updates focusing on colorblind accessibility and menu localization.
- →[49a1a4dc] Update NotesFeb 12, 2025 · 17mo
Added a colorblind accessibility mode and fixed a critical save corruption bug occurring after the true ending.
- →[1801f2b7] Patch NotesJan 16, 2025 · 18mo
A minor stability and bug-fix patch addressing combat hitboxes, environmental alignment, and progression blockers.
- →[687084df] Patch NotesJan 3, 2025 · 18mo
Minor bug fixes addressing audio issues, visual alignment, and a progression-blocking crash during the Ji boss fight.
- →[d6707277] Patch NotesDec 31, 2024 · 18mo
Added a built-in frame rate limiter with multiple preset options.
- →[557ca72f] Patch NotesNov 21, 2024 · 20mo
A small stability and bug-fix update addressing item loss, audio timing, and monster ID conflicts.
- [056b6737] Patch NotesNov 14, 2024 · 20mo
A series of bug fixes addressing combat interactions, hitbox errors, visual glitches, and UI layout issues.
+2−1→
Recently Updated
6

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