This patch overhauls the timer system to reduce hypoxia and environmental spikes, adds sink uninstall, and enhances character customization and minor bugfixes.
▲Buffs3
- Timer system / Simulation pacing
- Hypoxia risk from timer sync loss is mitigated by the timer system overhaul.→reduced risk
- Spikes in room gases/temps when doors are uninstalled are mitigated by timer adjustments.→reduced occurrences
- Starting room temperatureStarting room temperature changed from cold to comfortable to improve early-game conditions.cold→comfortable
✚Bug fixes5
- Nausea bugfixes
- Fixed a bug that would cause nausea to loop endlessly.→Fixed
- Fixed nausea getting stuck on players.→Fixed
- Door/uninstall interactionsFixed spikes in room gases/temps when a door is uninstalled.→Fixed
- Tooltip in control panelsFixed a bug where tooltip appeared in all control panels after using a supply kiosk.
- Objective stackingFixed errors if an objective tried to stack on another objective and one had a null property.
◆Other changes4
- Timer system / Simulation pacingMajor change to how simulation timers update to reduce sudden hypoxia and rapid environmental spikes.→major rework
- SinkSink can now be uninstalled.→Added
- Character customization
- Button added to randomize player name in character creation.→Added
- Buttons added to fine-tune player's facial features during character creation.→Added
subjects affected (8)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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