Ostranauts v0.6.6.9 patches numerous inventory fixes, AI/work management improvements, manuals updates, crash/save corruption fixes, and small UI/UX polish.
Images © Ostranauts via Steam
✚Bug fixes13
- Inventory
- Fixed inventory item rotation becoming incorrect if non-zero when another item swapped with it.non-zero rotation when swapped→correct rotation on swap
- Fixed a bug where items could become unplaceable in a position overlapped by a different item.unplaceable when overlapped with different item→placable
- Fixed items appearing on the ship when not actually inside or part of it.item appearing on ship when not inside/part of ship→not placed on ship
- Prevented nesting crates inside crates to avoid inventory abuse.crates could fit inside crates→crates cannot fit inside crates
- Stability and performance fixes
- Fixed a bug that could create a corrupt save file if a container or room had NaN temperature changes.→corrupt save prevented
- Fixed a crash caused by loading music too many times at once.→crash from loading music too many times fixed
- Fixed an issue where overdue docking fees could persist in the UI.→dockage fees no longer persist in error
- Fixed NAV/PAN toggle getting stuck in PAN mode while docked.→NAV/PAN toggle bug fixed when docked
- Fixed coolers incorrectly cooling when set to AUTO without a connected sensor.→coolers stop cooling when AUTO and not connected to a sensor
- Fixed context menu options appearing for items within a stack.→items inside a stack show context menu options
- Fixed hidden objectives playing sound when completed.→sound played on completion
- Fixed a bug in the main menu where button audio stopped after first press.→button audio not stopping after first press
- General gameplay polishVarious fixes including crash reductions, save corruption prevention, and fixing persistent docking fee issues.→crash fix, save corruption fix, docking fee fixes
◆Other changes14
- InventoryFixed inventory ground grid to ensure correct blocker squares so dropped items are not lost.incorrect→corrected
- AI and crew management
- AI behavior:AI now consistently ignores context-menu work tasks when crew is not on their work shift, reducing mis-tasks.ignore work tasks generated by context menu when not on work shift→always ignore non-work-shift tasks from context menu
- AI behavior:Added follow and stop following commands to crew, improving convoy/crew management.→follow and stop following commands added
- Added log messages to inform the player why AI is ignoring certain work tasks.→alert when AI ignores work task due to non-work shift
- Manuals and documentation
- Added Environmental Control Systems Certification Guide to the manuals.→Added
- Added PDF versions of manuals for easier access.→Available
- Manuals added to loot tables.→Loot tables include manuals
- Polaris and Holden Patch manuals now feature logos.→logos on Polaris and Holden Patch manuals
- Stability and performance fixes
- Added code to help soundtrack chooser avoid repeating the same track twice in a row.→reduce track repetition
- Brighter alarm lights to better illuminate the room.→brighter to illuminate room
- Made alarm lights brighter to illuminate the room more effectively.→brighter
- General gameplay polish
- AI should be a little less likely to quit immediately, making crew management less punishing.→less hair-trigger on quitting
- Improved consistency and messaging around work vs free time.→improved messaging and consistency
- You can order crew to follow you now, improving ship management.→crew can be ordered to follow you
subjects affected (5)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
Similar Games
6





