Hotfix patch 0.6.12.7 fixes license interaction at K-Leg, adds missing PDA air vents, and tweaks AI ship spawning and related stability issues.
Images © Ostranauts via Steam
▲Buffs6
- K-Leg salvage license interaction
- License kiosk now forces a successful use when a valid K-Leg salvage license is presented, preventing the avatar from failing due to prior success lingering guilt.old behavior→force success if license is valid
- K-Leg license expiration UI now shows minutes and seconds instead of only hours for accuracy.→minutes and seconds shown
- AI ships spawningAI ships now spawn more reliably even while the player is docked to a station, reducing missing spawns during on-station play.→AI ships allowed to spawn when player is docked or on-station
- NPCs on K-Leg / population controlPrevented unintended NPC population growth on K-Leg by reusing existing NPCs instead of spawning new ones on load.→reuses existing NPCs instead of creating new ones
- NPCs destruction on loadFixed a bug that could wipe out all scavenger ships when loading a save, preserving ship variety after load.→prevents destroying all scavenger ships on load
- Air vents in PDA build menuAir vents were missing from the PDA's build menu and have been added to the build options.→air vents added
◆Other changes1
- OKLG population tweaksTweaks aimed at preventing OKLG population explosions; still ongoing work.→tweaks to prevent population explosions
subjects affected (6)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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