PatchDiff
gamesnewsabout
Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Dec 8, 2022 · 44mo ago

Ostranauts Hotfix Patch (0.10.1.1) Is Live!

AI summary1w

Hotfix patch 0.10.1.1 fixes multiple save, inventory, stacking, vendor, and UI issues introduced or highlighted by the Taking Inventory update, plus quality-of-life improvements like a Ship Editor loading indicator.

Images © Ostranauts via Steam

Bug fixes20

  • Captain & Crew on different maps / save safetyFixed scenarios where saving while controlling a crew member on a different map could cause the captain to die or ship decompression.Fixed
  • Inventory stacking and slotting bugs
    • Fixed a bug that would consume an entire stack when installing from hands/drag slot.
    • Fixed a bug that prevented stack count from being visible in slotted items.
    • Fixed a bug that prevented stacks from being slotted in some cases.
    • Fixed a bug that failed to drop an entire stack from a slot via context menu.
    • Fixed a null exception when dropping a stack from a slot onto a partial stack in the grid.
    • Fixed bugs that could cause ghost items in grid when placing into stacks or dropping items from hand slots.
    • Fixed ghost inventory item appearing in grid when moved into a stack with no remainder.
    • Stacked items in hand slots will no longer all disappear when one is used to build something.
  • Barter zones / traders / item pricing
    • Fixed a bug where Barter Zones loaded CO with missing save data.
    • Fixed a bug in Trader UI where using Toggle All on liquid container made sale fail.
    • Fixed a bug where buying back a barter zone item could turn it invisible.
    • Fixed a bug where bought items were not showing up in zones.
  • Toolboxes nesting / containersChanged tote bags and backpacks so they can no longer fit toolboxes inside them.
  • General fixes across items and zones
    • Fixed various issues where items could ghost or disappear/reappear after multiple purchases across zones and maps.
    • Fixed edge case where dropping a full stack into a partial stack could throw errors.
    • Stacked items in hand slots no longer all disappear when used to build something.
    • Toggle All no longer causes weird liquid duplication bugs.
    • Kiosks show correct prices in 'Other Items' when not held by the player.
  • Other general improvementsA broad set of fixes addressing sundry bugs and issues across the game.

Other changes2

subjects affected (7)

tap to see balance history

How did this patch land?
🔗
official notes
Ostranauts · Dec 8, 2022
Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

Recently Updated

6

Similar Games

6