PatchDiff
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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Jul 31, 2023 · 37mo ago

Ostranauts Hotfix Patch (0.12.1.8) Is Live!

AI summary1w

Hotfix patch 0.12.1.8 for Ostranauts focusing on save-game size reduction, NPC pruning stability, and NPC transit behavior.

Images © Ostranauts via Steam

Other changes6

  • Save system / memory management
    • Added code to prune expired items and people from game memory and save files on save game to reduce save file growth over time.Reduced bytes / relative
    • Bugfix to ensure deleted objects are not retained in save data, preventing unbounded memory growth and potential load failures.Lower
  • NPC pruning / Respawn tools
    • Fix to ensure prune/respawn tools interact correctly with save data; previously pruning could stop loading or not reduce size as expected, now the process should correctly clear NPCs and drop save size on re-save.Effective
    • Respawn Ship tool now cooperates with pruning, allowing repeated application to further reduce saved data size.Effective
  • NPC transit systemNPC transit now prioritizes moving to lower population districts to balance NPC distribution, especially helping OKLG districts stay balanced.prefer lower population districts
  • Pre-debug prune loadingIf you loaded a pre-debug-pruned save, loading should succeed and re-saving reduces save file size further.Works after 0.12.1.8

subjects affected (4)

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How did this patch land?
🔗
official notes
Ostranauts · Jul 31, 2023
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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