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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Sep 13, 2024 · 23mo ago

Ostranauts Hotfix Patch (0.14.0.12) Is Live!

AI summary1w

Hotfix patch 0.14.0.12 for Ostranauts focused on save/UI stability, plot and item fixes, and various QoL improvements, including reduced NPC interaction issues, shader/lighting tweaks, and new paperdoll sprites.

Images © Ostranauts via Steam

Buffs8

  • AtmoScrubber and CO2 systems
    • AtmoScrubber/CO2 alarm:Lowered the CO2 alarm threshold to provide a small grace period before symptoms appear.0.5 kPa0.3 kPa kPa
    • OKLG_Entrance AtmoScrubber:Set OKLG_Entrance AtmoScrubber to On rather than Auto to better manage CO2 when population is high.AutoOn
    • OKLG_Entrance AtmoScrubbers:Wired OKLG_Entrance AtmoScrubbers with 2 sensors to improve CO2 monitoring and add CO2 filter spawners.2 sensors
    • CO2 sensor connections:Added CO2 sensor connections to AtmoScrubbers on VORB_Port and added CO2 filter spawners.added to AtmoScrubbers on VORB_Port
    • CO2 filters:Introduced CO2 filter spawners with new CO2 sensor integration.added
  • UI and input
    • quick action buttons:Added code to immediately refresh quick action buttons when a new weapon is wielded for faster access.immediately refresh when new weapon wielded
    • pixel/typo:Fixed several attack mode typos that could cause wrong attack modes after unslotted weapons.typos fixed
    • targets list:Improved update speed of the target's action list when switching weapons.more immediate updates when switching weapons

Nerfs1

  • NPC interactionssocial/plot interactions:Fixed bug allowing social/plot interactions to be used on corpses, preventing awkward interactions with certain NPCs.Allowed on corpsesNot allowed on corpses

Bug fixes6

  • NPC interactions
    • captain:Captain no longer immovable after reload if the captain slept on a different ship; fixes a soft lock during reloads.immovable after reload when captain slept on different ship
    • NPCs:Fixed NPCs on the same ship as the player from remaining upset about wrongful accusations, allowing plot progression.
  • UI and inputnull target:Fixed UI lockout after loading a save where an objective had a null target.null target issues
  • Plot and items fixes
    • plot/items:Fixed various issues where actions appeared on things they shouldn't or prevented plot progression due to typos affecting location checks.
    • red/green lights:See above visual fix for lighting consistency across powered states.
  • General patch notesHotfix addressing save/load and UI lockout issues, with multiple fixes to null references and edge cases to improve stability and input handling.

Other changes2

  • Graphics and visuals
    • custom lights:Fixed red/green custom lights reverting to normal lights when power state changes or components are changed.red/green lights to normal lights when powered/unpowered or uninstalledstable lighting colors
    • paperdoll sprites:Added paperdoll sprites for several melee weapons for visual consistency.slugger bat, cutlass, night sticks

subjects affected (6)

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How did this patch land?
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official notes
Ostranauts · Sep 13, 2024
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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