Hotfix 0.14.2.3 for Ostranauts adds a new battery UI, improves NAV/alerts visibility, fixes numerous progression and stability issues, and trims starter ships to improve early-game experience.
Images © Ostranauts via Steam
✚Bug fixes5
- Whodunnit plotFixes issues causing the Whodunnit plot to dead-end, enabling completion.
- Crew portrait inputFixes an input bug where portrait clicks intercepted hotkeys.
- Ship loading bugFixes a loading error that could wipe ships from the game state.
- Mortgage prepay textFixes missing text on the mortgage prepay UI button for clarity.
- Placeholder tilesStability fix preventing large placeholders from shifting position after saves.
◆Other changes19
- Batteries and power UI
- Adds a comprehensive battery UI visible in the Mega Tooltip and battery control panel to display load, recharge status, and estimated drain time.→New
- Battery UI now includes the average power load over the last 10 seconds.→10s avg
- NAV screen alertsNav/alert messages stay visible longer during fast-forward to prevent missing critical information.→Longer on-screen
- Crew following transitTransit-following NPCs reliably accompany the player after using transit/teleport, improving mobility and mission flow.→Fixed
- Starter shipsReduces spam of high-risk starter ships by limiting them to initial creation, guiding new players toward safer early options.→Limited to character creation
- Whodunnit cluesClue acquisition via interrogation is now available regardless of body location, easing investigation flow.
- TooltipsTooltips added to more UI elements for clarity and ease of use.
- L-alt hotkeys highlightAccessibility improvement by highlighting hotkeys with L-alt.
- Character relationshipsAdds a realism/logical constraint preventing relationships from forming with incapacitated crew.
- Training statsUI declutters training UI by hiding learned skill stats.
- Asphyxiation risk on arrivalCrew survival improved on arrival by reducing immediate asphyxiation risk.
- Mortgage visibility after first shipName-change after first ship now reveals mortgage details, aiding financial planning.
- Ship deletion on trader theftProtects ships from being wiped during certain trader interactions, preserving progress.
- Item transfer logImproves accuracy of action logs regarding item transfers.
- Orange gas canister volumeGas canister volume normalized for consistency with other storage items.→in line with other canisters
- Debug console optimizationMinor performance improvement when closing the debug console.
- New debug console commandsPower-user tools added for debugging and exploration.→summon, plot, skywalk
- Objective dismissalImproves accuracy of dismissing objectives without accidentally selecting underlying items.
- Save on ExitPersisted Save on Exit setting between sessions for convenience.
subjects affected (23)
tap to see balance history
- Batteries and power UI2
- NAV screen alerts1
- Crew following transit1
- Starter ships1
- Whodunnit plot1
- Whodunnit clues1
- Tooltips1
- L-alt hotkeys highlight1
- Character relationships1
- Training stats1
- Asphyxiation risk on arrival1
- Mortgage visibility after first ship1
- Ship deletion on trader theft1
- Crew portrait input1
- Ship loading bug1
- Mortgage prepay text1
- Item transfer log1
- Placeholder tiles1
- Orange gas canister volume1
- Debug console optimization1
- New debug console commands1
- Objective dismissal1
- Save on Exit1
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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