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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Sep 18, 2025 · 11mo ago

Fixes for PDA Vizor, Tilemaps, and Item Placement

AI summary2w

Hotfix v0.14.5.6 fixes tilemap edge padding, PDA Vizor presets and independence of lighting/ FoV, item placement overlay visibility, ship broker previews, and general save-loading improvements.

Images © Ostranauts via Steam

Buffs6

  • PDA Vizor
    • Presets now remember user settings per preset.per-preset memory
    • PDA Vizor:Lighting and FoV settings are now independent from other highlight and lighting settings.independent
    • PDA Vizor:Line of sight settings are no longer tied to other highlight/lighting settings.detangled
    • PowerViz preset:PowerViz preset now renders correctly when loading a save where it was active.correct rendering
  • Item Placement OverlayOverlay lines no longer obscure items that can fit; lines appear only when they won't fit.only shows when item won't fit
  • Ship BrokerDrone preview no longer shows item stacks from the player's other ships when viewing ships for sale.no stacks from other ships

Bug fixes1

  • Saving/LoadingFixes addressing a case where edge padding during item placement could invalidate tile indices on save, causing room/zone issues.fixed

Other changes4

  • Tilemap Integrity
    • Placing large sub-floor items near the edge no longer pads the map and cause duplicate/missing rooms or zone errors on load.Fixed
    • If your ship was affected by the edge-padding bug, adding/removing a wall or floor triggers a full room recalculation to repair rooms (zones still require remaking).Required
  • Saving/LoadingPowerViz now renders correctly when loading saves where it was active.render path
  • General Patch NotesA collection of quality of life improvements and bug fixes for PDA Vizor, tilemaps, and item placement, part of the Inventory Overhaul update.Hotfix with Inventory Overhaul quality of life and bug fixes

subjects affected (6)

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How did this patch land?
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official notes
Ostranauts · Sep 18, 2025
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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