A small patch for the base game focusing on mod system stability and API consistency following recent upgrades.
✚Bug fixes2
- Mod System
- Fixed a crash occurring when mods with archived versions lacked a version compatible with current game content; mods will now simply fail to load instead.
- Prevented game crashes caused by typos in mod_info.yaml, adding error logging for mods located in the dev folder.
◆Other changes1
- Mod SystemUnified DlcManager assembly and interface across both trunk and expansion1 for better modding consistency.
subjects affected (1)
tap to see balance history
Patch history
- [Game Update] - 737195Jun 12, 2026 · 3d+1→
- [Game Update] - 720580 & 720697Apr 2, 2026 · 2mo+4→
- [Game Update] - 707956Jan 16, 2026 · 5mo+1→
- [Game Update] - 706793Jan 12, 2026 · 5mo+1→
- →[Game Update] - 704096Dec 11, 2025 · 6mo
- [Game update] - 703433Dec 9, 2025 · 6mo+3→
- [Game Update] - 702577 & 702808Dec 4, 2025 · 6mo+3→
- [Game Update] - 701625Nov 28, 2025 · 6mo+2→
Recently Updated
6

[Dev Team] stellaris_test updated with 4.4.2 (checksum 38b9)
Beta update 4.4.2 focuses on slowing down the Forever Cruise situation and fixing several stability crashes.


CHAOS REIGN Update Patch notes
Initial post-release patch for Chaos Reign focusing on community-reported bug fixes and general improvements.

Beta Branch - Version 0.25.2_1
Beta Branch update focusing on multiplayer stability, crash fixes, and audio improvements.


Patch 0.1.1d
Patch 0.1.1d focuses on fixing spawn issues and reworking the Vault dungeon for better consistency.



Patch 1.5.5
Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.

MAJOR PATCH
A major stability patch focusing on softlock fixes, matchmaking, and general codebase refactoring to improve game stability.
Similar Games
6






