A hotfix focusing on rocket functionality, tech tree organization, and stability for the Spaced Out! expansion.
▲Buffs4
- Large Oxidizer ModuleDuplicants can now correctly deliver resources to the Large Oxidizer Module, fixing a critical logistics failure.
- RocketsLanding:Crew are once again able to leave a rocket after landing when access is set to 'All'.
- Tech Tree
- Large Oxidizer Tank:Added the Large Oxidizer Tank to the tech tree for proper progression.→Added
- Scanner Module:Added the Scanner Module to the tech tree for proper progression.→Added
✚Bug fixes4
- Rockets
- Launch Checklist:Fixed an issue where rockets would not recognize they were ready for launch if the checklist was completed in a specific order.
- Launch Condition:Fixed a launch failure caused by a warning state occurring during the 'All crew boarded' condition.
- General
- Starmap:Fixed rogue question marks on the starmap and corrected the display of landed rockets over planets.
- World Generation:Fixed several world generation failures specifically related to the Water Moonlet.
◆Other changes3
- Tech TreeSmall Oxidizer Tank:Moved Small Oxidizer Tank to the same tech as the Sucrose Engine to better align interdependent requirements.→Sucrose Engine Tech
- General
- Launch Checklist:Added a tooltip variation to the Fueled item in the launch checklist for improved clarity.
- Launch Checklist:Improved the tooltip for the 'All crew boarded' condition.
subjects affected (4)
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Patch history
- [Game Update] - 744825Jul 28, 2026 · 2d
A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.
+1→ - [Game Update] - 740622Jul 7, 2026 · 3w
This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
+5→ - [Game Update] - 737790Jun 17, 2026 · 1mo
A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.
+11→ - [Game Update] - 737195Jun 12, 2026 · 1mo
A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.
+1→ - [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo
A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.
+4→ - [Game Update] - 707956Jan 16, 2026 · 6mo
A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!
+1→ - [Game Update] - 706793Jan 12, 2026 · 6mo
A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.
+1→ - →[Game Update] - 704096Dec 11, 2025 · 7mo
Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.
Recently Updated
6

A new hotfix is now available on Steam! version 0.8.10.455!
Hotfix 0.8.10.455 addresses loading screen issues in Steam Offline Mode and fixes specific co-op connectivity problems.


Update 2.57.1.58
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

Patch Notes 1.0.3
Patch 1.0.3 focuses on stability improvements, bug fixes for quest progression and building mechanics, and new chat commands for Creative Mode.


July 29 Update
Stability and AI improvements across several missions, a critical fix for Plasma Pistol damage, and a comprehensive list of known technical issues and workarounds.

Update 4 Hotfix 2
Update 4 Hotfix 2 focuses on balancing the Skullcrusher Ravager and Tormentor, fixing critical save-breaking bugs in Osseus, and resolving various clipping and UI issues.

Patch Notes v0.3.23019
Patch v0.3.23019 focuses on stability fixes for teleportation and routing, while identifying a known crash issue with DLSS.
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