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Bionic Duplicants

GeneralBionic Booster Pack · Duplicant · Oxygen · Duplicants · Automation
4 patcheslast touched 16mo ago▲ +10

Power trajectory

Up = buffed, down = nerfed
0+10Dec 17, 2024Feb 3, 2025Dec 17, 2024 — [Game Hotfix] - 647408 +5 / -0 (cum +5)Jan 16, 2025 — [Game Hotfix] - 650037 +4 / -0 (cum +9)Jan 23, 2025 — [Game Hotfix] - 651155 +1 / -0 (cum +10)Feb 3, 2025 — [Game Hotfix] - 652372 +0 / -0 (cum +10)
Zoom into one ability:12 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 🎯BehaviorOxygen Refillrefill thresholdBreathable

      Bionic Duplicants will now refill oxygen tanks during scheduled downtime in cells that meet the 'Breathable' threshold.

      quality

    • 🎯BehaviorOxygen Refillcritical refill triggerlowempty

      Critical/involuntary tank refilling now only triggers when the oxygen tank is completely empty.

      neutral

    • 🎨VisualOxygen RefillanimationAdded

      Bionic Duplicants now play the 'Gasping for air' animation after refilling from an empty tank.

      visual

    • 🎯BehaviorOxygen Refilldecision frequencyhighlow

      Reduced how often Bionic Duplicants reconsider their options when selecting the best cell to refill from.

      performance

    • 🔁ReworkSuffocationbreath recoveryuniqueStandard

      Aligned suffocation breath recovery with Standard Duplicants for a more consistent 'near death' experience.

      neutral

    • 🎯BehaviorOxygen Refillpositioningstackingavoiding

      Bionic Duplicants will now try to avoid stacking on top of each other when selecting refill locations.

      quality

  1. Jan 23, 2025·[Game Hotfix] - 651155+1
    • 🛠QoLRescuepriority visibilityAlwaysPowerless only

      The rescue priority setting now only appears when Bionic Duplicants are Powerless, reducing UI clutter.

    • 🐛Bug fixstability

      Fixed crashes occurring when Bionic Duplicants were critically low on oxygen or during red alerts.

    • 🐛Bug fixalert effectPersistentCorrected

      Fixed a bug where the yellow alert screen effect persisted in rockets based on a Powerless Bionic Duplicant's rescue priority.

  2. Jan 16, 2025·[Game Hotfix] - 650037+4
    • 📊NumericOxygen Refillinhale radiusIncreased

      Increased the radius for inhaling oxygen when refilling internal tanks, making it easier for Bionics to breathe.

      Improved refill range

    • 📊NumericCritical Breathingconsumption throughputStandardized

      Bionic Duplicants now have a guaranteed minimum oxygen consumption throughput during critical chores, matching standard Duplicant recovery behavior.

      Guaranteed minimum throughput

    • 🎯BehaviorOxygen Searchpathing logic

      Improved oxygen search behavior to better balance travel distance, cell safety, and oxygen mass for more efficient location selection.

      Better location selection

    • 🛠QoLOxygen RefillUI feedbackAdded

      Added a specific status item and tooltip for Bionics urgently refilling depleted tanks to clarify they will use the nearest breathable area.

      New status item

    • 🐛Bug fixAtmo SuitCO2 productionProduced CO2None

      Fixed a bug where Bionic Duplicants would produce CO2 upon unequipping an atmo suit.

      Bugfix

    • 🐛Bug fixCommand Moduleassignment statusIneligibleAssigned

      Fixed an issue where Bionics inside the Command Module were incorrectly shown as ineligible instead of assigned.

      UI fix

  3. Dec 17, 2024·[Game Hotfix] - 647408+5
    • 🐛Bug fixsurvival

      Bionic Duplicants can no longer suffocate to death while actively absorbing oxygen canisters.

      bugfix

    • 🐛Bug fixShocker stress responsevisibility

      Fixed an issue where Bionic Duplicants would become invisible during the Shocker stress response.

      bugfix

    • 🐛Bug fixShocker stress responsestate

      Fixed an issue where Bionic Duplicants would freeze when surrounded by water during the Shocker stress response.

      bugfix

    • 🎯BehaviorOxygen Tank Consumptiontask priority

      Fixed a bug where Bionic Duplicants would drop the task of consuming an oxygen tank to absorb from the atmosphere instead.

      bugfix

    • 🎯BehaviorTransit Tube Travelmovementstop in tubestop after exit

      Bionic Duplicants who run out of power in a transit tube will now complete their travel and stop after exiting, rather than stopping inside the tube.

      behavior

    • 🐛Bug fixMedical Cotusage

      Fixed a bug where Bionic Duplicants were not utilizing medical cots during their sleep schedule blocks.

      bugfix