A hotfix focusing on stability, localization updates, and several bug fixes for Bionic Duplicants and general colony mechanics.
▲Buffs5
- Bionic Duplicants
- Bionic Duplicants can no longer suffocate to death while actively absorbing oxygen canisters.
- Shocker stress response:Fixed an issue where Bionic Duplicants would freeze when surrounded by water during the Shocker stress response.
- Oxygen Tank Consumption:Fixed a bug where Bionic Duplicants would drop the task of consuming an oxygen tank to absorb from the atmosphere instead.
- Transit Tube Travel:Bionic Duplicants who run out of power in a transit tube will now complete their travel and stop after exiting, rather than stopping inside the tube.stop in tube→stop after exit
- Medical Cot:Fixed a bug where Bionic Duplicants were not utilizing medical cots during their sleep schedule blocks.
✚Bug fixes5
- Bionic DuplicantsShocker stress response:Fixed an issue where Bionic Duplicants would become invisible during the Shocker stress response.
- General
- Yodelers:Fixed a crash occurring when Yodelers encountered Chilly Surroundings.
- Flushable Toilets:Fixed a bug where flushed toilets were no longer transferring germs to the user.
- Flushable Toilets:Fixed a bug where cancelling the chore of using a toilet would trigger a flush before the Duplicant arrived.
- Bionic Booster Pack AssetsPyrotechnics Badge:Fixed the Pyrotechnics badge on the skill screen to use the correct icon.
◆Other changes1
- Bionic Booster Pack AssetsDatabank Delivery:Added new sound effects for the robo pilot's reaction to databank delivery.→Added
subjects affected (3)
tap to see balance history
Patch history
- [Game Update] - 720580 & 720697Apr 2, 2026 · 2mo+4→
- [Game Update] - 707956Jan 16, 2026 · 4mo+1→
- [Game Update] - 706793Jan 12, 2026 · 5mo+1→
- →[Game Update] - 704096Dec 11, 2025 · 6mo
- [Game update] - 703433Dec 9, 2025 · 6mo+3→
- [Game Update] - 702577 & 702808Dec 4, 2025 · 6mo+3→
- [Game Update] - 701625Nov 28, 2025 · 6mo+2→
- [Game Update] - 701091Nov 25, 2025 · 6mo+4→
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