Fire
GeneralGameplay · AI · Hazard
1 patcheslast touched 3d ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🎯Behaviorautonomous extinguishing—→Added
Parafolks now have a chance to autonomously extinguish fires instead of only panicking or fleeing.
behavior
- ≈🎯BehaviorflammabilityFlammable→Non-flammable
Stairs can no longer catch on fire to prevent pathfinding issues during extinguishing.
behavior
- ≈🐛Bug fixspread range
Fixed a bug where flames could spread outside of the player's lot.
bugfix
- ▲🐛Bug fixfirefighter efficiency
Fixed issues where firefighters were failing to extinguish fires.
bugfix
- ▲🎯Behaviorinteraction priority
Calling firefighters or extinguishing fires is less likely to be cancelled by panicking Parafolks.
behavior