Bug Fixes
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixhotkey description
Corrected the objective hotkey display for Marching Order: Aggressive Stance to reflect the actual control.
Fixed an issue where the mission 'Marching Order: Aggressive Stance' displayed an incorrect hotkey in its objective description.
- ≈🐛Bug fixdisplay—→Fixed
Fixed issues where supply crates inside the Resource Transport Station were not displayed, and where base item/equipment displays could incorrectly render due to invalid child data.
- ≈🐛Bug fixdrop visuals—→Fixed
Fixed incorrect visuals for Field Supply Crate drop animations.
- ≈🐛Bug fixTutorial UI—→Fixed
Fixed the Tutorials progress bar dragging behavior.
- ≈🐛Bug fixstamina—→Recovered
Soldiers in Time Off status now recover stamina properly the next day.
- ≈🐛Bug fixloading stuck—→Loading no longer gets stuck when entering certain battles
Fixed a loading hang that occurred when entering specific battle scenarios.
- ≈🐛Bug fixBan button visibility—→Ban button now displayed in Core Selection interface
Core Selection UI now correctly shows the Ban option where applicable.
- ≈🐛Bug fixenvironment display—→Fixed an issue where some base buildings displayed incorrectly under German and French system environments
Base buildings now render correctly in German and French environments to prevent display glitches.
- ≈🐛Bug fixinterface display—→Fixed an issue where the Policy interface displayed incorrectly at certain resolutions
Policy interface now scales properly at various resolutions to avoid layout corruption.
- ≈🐛Bug fixinventory/combat—→Fixed an issue where material chests could appear in incorrect positions during combat
Material chests no longer spawn in incorrect positions during combat, reducing clutter and confusion.
- ≈🐛Bug fixsfx—→Fixed an issue where the Machine Gun Deployment firing sound could continue after it stopped shooting
Machine Gun Deployment sound now stops promptly when firing ceases to prevent persistent audio bleed.
- ≈🐛Bug fixvisual—→Fixed an issue where the shuttle model displayed incorrectly during the departure animation
Shuttle departure animation now renders correctly to remove visual glitches.
- ≈🐛Bug fixassignment—→Fixed an issue where, under certain conditions, soldiers could not be assigned to residences
Soldier assignment to residences now works reliably under all tested conditions.
- ≈🐛Bug fixdata collection—→Fixed an issue where the Game Data Collection setting description did not match its actual function
Game Data Collection option now correctly describes its behavior, aligning UI text with functionality.
- ≈🐛Bug fixcamera—→Fixed an issue where the camera did not switch in time after a soldier was successfully converted through the Indoctrinate action
Camera transition now occurs promptly after Indoctrinate conversions to keep players oriented.
- ≈🐛Bug fixrecoil
Fixed an issue where weapon recoil behaved incorrectly after a character was revived under certain conditions.
- ≈🐛Bug fixpositions
Fixed an issue where treasure chest positions in combat scenes could appear incorrectly under specific circumstances.
- ≈🐛Bug fixprogress
Fixed an issue where the quest Hot Meal did not correctly track progress after crafting the required food.
- ≈🐛Bug fixblueprints
Fixed an issue where the blueprints shown on the victory results screen could differ from the blueprints actually obtained under certain conditions.