PatchDiff
gamesnewsabout

Bug Fixes

GeneralUI · Mission · Hotkey · Bugfix · Bug Fixes · Stability · System · Bugs · Audio · Visual · Gameplay · Quest · Visuals
5 patcheslast touched 1mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Feb 5, 2026Jul 7, 2026Feb 5, 2026 — 🛠️ DEMO BUG FIXES 🛠️ +0 / -0 (cum 0)May 9, 2026 — 🛠️ DEMO UPDATE 🛠️ +0 / -0 (cum 0)May 19, 2026 — 🛠️ DEMO UPDATE 🛠️ +0 / -0 (cum 0)Jun 14, 2026 — 🛠️ DEMO UPDATE 🛠️ +0 / -0 (cum 0)Jul 7, 2026 — 🛠️ DEMO UPDATE 🛠️ +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • 🐛Bug fixhotkey description

      Corrected the objective hotkey display for Marching Order: Aggressive Stance to reflect the actual control.

      Fixed an issue where the mission 'Marching Order: Aggressive Stance' displayed an incorrect hotkey in its objective description.

    • 🐛Bug fixdisplayFixed

      Fixed issues where supply crates inside the Resource Transport Station were not displayed, and where base item/equipment displays could incorrectly render due to invalid child data.

    • 🐛Bug fixdrop visualsFixed

      Fixed incorrect visuals for Field Supply Crate drop animations.

    • 🐛Bug fixTutorial UIFixed

      Fixed the Tutorials progress bar dragging behavior.

    • 🐛Bug fixstaminaRecovered

      Soldiers in Time Off status now recover stamina properly the next day.

    • 🐛Bug fixloading stuckLoading no longer gets stuck when entering certain battles

      Fixed a loading hang that occurred when entering specific battle scenarios.

    • 🐛Bug fixBan button visibilityBan button now displayed in Core Selection interface

      Core Selection UI now correctly shows the Ban option where applicable.

    • 🐛Bug fixenvironment displayFixed an issue where some base buildings displayed incorrectly under German and French system environments

      Base buildings now render correctly in German and French environments to prevent display glitches.

    • 🐛Bug fixinterface displayFixed an issue where the Policy interface displayed incorrectly at certain resolutions

      Policy interface now scales properly at various resolutions to avoid layout corruption.

    • 🐛Bug fixinventory/combatFixed an issue where material chests could appear in incorrect positions during combat

      Material chests no longer spawn in incorrect positions during combat, reducing clutter and confusion.

    • 🐛Bug fixsfxFixed an issue where the Machine Gun Deployment firing sound could continue after it stopped shooting

      Machine Gun Deployment sound now stops promptly when firing ceases to prevent persistent audio bleed.

    • 🐛Bug fixvisualFixed an issue where the shuttle model displayed incorrectly during the departure animation

      Shuttle departure animation now renders correctly to remove visual glitches.

    • 🐛Bug fixassignmentFixed an issue where, under certain conditions, soldiers could not be assigned to residences

      Soldier assignment to residences now works reliably under all tested conditions.

    • 🐛Bug fixdata collectionFixed an issue where the Game Data Collection setting description did not match its actual function

      Game Data Collection option now correctly describes its behavior, aligning UI text with functionality.

    • 🐛Bug fixcameraFixed an issue where the camera did not switch in time after a soldier was successfully converted through the Indoctrinate action

      Camera transition now occurs promptly after Indoctrinate conversions to keep players oriented.

    • 🐛Bug fixrecoil

      Fixed an issue where weapon recoil behaved incorrectly after a character was revived under certain conditions.

    • 🐛Bug fixpositions

      Fixed an issue where treasure chest positions in combat scenes could appear incorrectly under specific circumstances.

    • 🐛Bug fixprogress

      Fixed an issue where the quest Hot Meal did not correctly track progress after crafting the required food.

    • 🐛Bug fixblueprints

      Fixed an issue where the blueprints shown on the victory results screen could differ from the blueprints actually obtained under certain conditions.

Bug Fixes balance history — Pax Autocratica