Maps
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLcollision/layout—→Improved
Improved collision, layout, and optimization across all maps.
Optimization
- ≈✨NewUtilityBase—→Added trees/ramp
Added tall trees and an extra rock ramp entrance to UtilityBase.
Layout change
- ≈🎯Behaviorcamping spots—→Removed
Fixed exploitable human camping spots on Docks and UtilityBase.
Balance
- ≈✨NewPC-Docks
Added tyrant blockers around the main ship tower and added more spawnpoints.
- ≈🐛Bug fixPC-Docks
Fixed collision issues on PC-Docks.
- ≈🐛Bug fixPC-Contingency
Fixed collision issues and tall tree collisions on PC-Contingency.
- ≈🐛Bug fixPC-ForestChasm
Fixed missing rocks and Tyrant blockers on PC-ForestChasm.
- ≈🐛Bug fixPC-Snowbound
Fixed an exploitable area in PC-Snowbound.
- ≈🐛Bug fixPC-Transfer
Fixed collision issues and reduced excessive damage from gas tower fires.
- ≈🐛Bug fixGTTC-Ruthless
Fixed door collisions and fog planes that were blocking weapon fire.
- ≈🎯BehaviorGeothermal
Changed lava flow areas to reduce the frequency of dinosaurs accidentally killing themselves.
- ≈✨NewAI-Geothermal—→Added
Added the AI-Geothermal map.
New map
- ≈✨NewAI-Whiteforest—→Added
Added the AI-Whiteforest map.
New map
- ≈🎯BehaviorPC-Marsh—→Moved plane
Moved the crashed plane on PC-Marsh to prevent players from camping.
Anti-camping